Events and more logging

This commit is contained in:
entar 2025-06-08 07:41:03 +07:00
parent 7211415ab7
commit 22a798943d
5 changed files with 173 additions and 172 deletions

View File

@ -1,20 +1,97 @@
{
"animations": [
{
"offsets": [
-5,
0
],
"loop": false,
"offsets": [
-15,
-54
],
"anim": "singDOWN",
"fps": 24,
"anim": "idle",
"indices": [],
"name": "BF idle dance"
"name": "BF NOTE DOWN",
"indices": []
},
{
"loop": false,
"offsets": [
7,
19
],
"anim": "singLEFTmiss",
"fps": 24,
"name": "BF NOTE LEFT MISS",
"indices": []
},
{
"loop": false,
"offsets": [
-15,
-19
],
"anim": "singDOWNmiss",
"fps": 24,
"name": "BF NOTE DOWN MISS",
"indices": []
},
{
"loop": false,
"offsets": [
-46,
27
],
"anim": "singUPmiss",
"fps": 24,
"name": "BF NOTE UP MISS",
"indices": []
},
{
"loop": false,
"offsets": [
-44,
22
],
"anim": "singRIGHTmiss",
"fps": 24,
"name": "BF NOTE RIGHT MISS",
"indices": []
},
{
"loop": false,
"offsets": [
11,
10
],
"anim": "firstDeath",
"fps": 24,
"name": "BF dies",
"indices": []
},
{
"loop": true,
"offsets": [
11,
4
],
"anim": "deathLoop",
"fps": 24,
"name": "BF Dead Loop",
"indices": []
},
{
"loop": false,
"offsets": [
11,
68
],
"anim": "deathConfirm",
"fps": 24,
"name": "BF Dead confirm",
"indices": []
},
{
"offsets": [
46,
1
7,
-8
],
"loop": false,
"fps": 24,
@ -24,30 +101,8 @@
},
{
"offsets": [
-31,
-40
],
"loop": false,
"fps": 24,
"anim": "singDOWN",
"indices": [],
"name": "BF NOTE DOWN"
},
{
"offsets": [
-68,
57
],
"loop": false,
"fps": 24,
"anim": "singUP",
"indices": [],
"name": "BF NOTE UP"
},
{
"offsets": [
-67,
3
-50,
-6
],
"loop": false,
"fps": 24,
@ -56,151 +111,63 @@
"name": "BF NOTE RIGHT"
},
{
"offsets": [
41,
23
],
"loop": false,
"offsets": [
-43,
28
],
"anim": "singUP",
"fps": 24,
"anim": "singLEFTmiss",
"indices": [],
"name": "BF NOTE LEFT MISS"
"name": "BF NOTE UP",
"indices": []
},
{
"offsets": [
-26,
-8
],
"loop": false,
"fps": 24,
"anim": "singDOWNmiss",
"indices": [],
"name": "BF NOTE DOWN MISS"
},
{
"offsets": [
-55,
52
-2,
6
],
"loop": false,
"fps": 24,
"anim": "singUPmiss",
"indices": [],
"name": "BF NOTE UP MISS"
},
{
"offsets": [
-61,
29
],
"loop": false,
"fps": 24,
"anim": "singRIGHTmiss",
"indices": [],
"name": "BF NOTE RIGHT MISS"
},
{
"offsets": [
-12,
25
],
"loop": false,
"fps": 24,
"anim": "hey",
"indices": [],
"name": "BF HEY"
},
{
"offsets": [
-6,
26
],
"loop": false,
"fps": 24,
"anim": "hurt",
"indices": [],
"name": "BF hit"
"name": "BF HEY!!",
"indices": []
},
{
"offsets": [
-26,
5
],
"loop": false,
"fps": 24,
"anim": "scared",
"indices": [],
"name": "BF idle shaking"
},
{
"offsets": [
-3,
11
],
"loop": false,
"fps": 24,
"anim": "firstDeath",
"indices": [],
"name": "BF dies"
},
{
"offsets": [
-3,
5
],
"loop": true,
"offsets": [
-5,
1
],
"anim": "scared",
"fps": 24,
"anim": "deathLoop",
"indices": [],
"name": "BF Dead Loop"
"name": "BF idle shaking",
"indices": []
},
{
"loop": false,
"offsets": [
-5,
0
],
"anim": "idle",
"fps": 24,
"name": "BF idle dance",
"indices": []
},
{
"offsets": [
-3,
69
-4,
7
],
"loop": false,
"fps": 24,
"anim": "deathConfirm",
"anim": "Laugh",
"indices": [],
"name": "BF Dead confirm"
},
{
"offsets": [
508,
250
],
"loop": false,
"fps": 24,
"anim": "attack",
"indices": [],
"name": "boyfriend attack"
},
{
"offsets": [
-50,
-33
],
"loop": false,
"fps": 24,
"anim": "pre-attack",
"indices": [],
"name": "bf pre attack"
},
{
"offsets": [
-14,
20
],
"indices": [],
"fps": 24,
"anim": "dodge",
"loop": false,
"name": "dodge UP"
"name": "BF Laugh"
}
],
"no_antialiasing": false,
"image": "sprites/characters/BF_ZERO_INDIE_CROSS_OG",
"image": "sprites/characters/BOYFRIEND",
"position": [
0,
350
@ -214,7 +181,7 @@
],
"camera_position": [
-400,
60
90
],
"sing_duration": 4,
"scale": 1

1
log.log Normal file
View File

@ -0,0 +1 @@
Is chart fileIs chart fileIs chart fileEvents are noteshey!hey!hey!hey!hey!hey!hey!hey!hey!hey!hey!hey!hey!hey!hey!hey!Is chart fileEvents are noteshey!hey!hey!hey!hey!hey!hey!hey!hey!hey!hey!hey!hey!hey!hey!hey!Is chart fileEvents are noteshey!hey!hey!hey!hey!hey!hey!hey!hey!hey!hey!hey!hey!hey!hey!hey!Is chart fileEvents are noteshey!hey!hey!hey!hey!hey!hey!hey!hey!hey!hey!hey!hey!hey!hey!hey!Is chart fileEvents are noteshey!hey!hey!hey!hey!hey!hey!hey!hey!hey!hey!hey!hey!hey!hey!hey!Is chart fileIs chart fileIs chart fileIs chart fileIs chart file

View File

@ -13,4 +13,11 @@ function logging.dump(o)
end
end
function logging.log(t)
local log = io.open("log.log", "a")
log:write(string.format("\n%s", t))
log:flush()
log:close()
end
return logging

View File

@ -8,6 +8,7 @@ local function state(songName, songDifficulty)
local json = require("modules.json")
local files = require("modules.files")
local socket = require("socket")
local logging = require("modules.logging")
-- I NEED THEM IMPORTS
local startTime = 0
@ -336,11 +337,14 @@ local function state(songName, songDifficulty)
if characters.dad then
local currentSingVector = singVectors[characters.dad.animation] or myTypes.Vector2()
myTypes.render.cameraTarget = myTypes.Vector2(stage.camera_opponent[1], stage.camera_opponent[2]):Add(characters.dad.stageCamera:Negate()):Add(myTypes.Vector2(0, -200)):Add(currentSingVector)
else
local currentSingVector = singVectors[characters.gf.animation] or myTypes.Vector2()
myTypes.render.cameraTarget = myTypes.Vector2(stage.camera_girlfriend[1], stage.camera_girlfriend[2]):Add(characters.gf.stageCamera:Negate()):Add(myTypes.Vector2(0, -200)):Add(currentSingVector)
end
end
else
local currentSingVector = singVectors[characters.gf.animation] or myTypes.Vector2()
myTypes.render.cameraTarget = myTypes.Vector2(stage.camera_girlfriend[1], stage.camera_ocamera_girlfriendponent[2]):Add(characters.gf.stageCamera:Negate()):Add(myTypes.Vector2(0, -200)):Add(currentSingVector)
myTypes.render.cameraTarget = myTypes.Vector2(stage.camera_girlfriend[1], stage.camera_girlfriend[2]):Add(characters.gf.stageCamera:Negate()):Add(myTypes.Vector2(0, -200)):Add(currentSingVector)
end
end
@ -454,6 +458,12 @@ local function state(songName, songDifficulty)
elseif event.name == "hey!" then
characters.bf:PlayAnimation("hey")
end
for index, module in next, modules do
if module.onEvent then
module.onEvent(event)
end
end
end
end
@ -645,8 +655,8 @@ local function state(songName, songDifficulty)
local newEvent = {
time = note[1],
name = string.lower(note[3]),
var1 = string.lower(note[4]),
var2 = string.lower(note[5])
var1 = string.lower(note[4]) or "",
var2 = string.lower(note[5]) or ""
}
events[#events+1] = newEvent
@ -659,9 +669,13 @@ local function state(songName, songDifficulty)
local eventChartFile = files.read_file(string.format("charts/%s/events.json", songName))
if eventChartFile then
local eventChart = json.parse(eventChartFile)
logging.log("Is chart file")
local eventChart = json.parse(eventChartFile).song
if eventChart.song ~= chart.song then goto noChart end
if eventChart.notes then
logging.log("Events are notes")
for index, section in next, eventChart.notes do
for index, note in next, section.sectionNotes do
local newEvent = {
@ -675,11 +689,14 @@ local function state(songName, songDifficulty)
if newEvent.name == "change character" then
myTypes.preloadChar(newEvent.var2)
end
logging.log(string.lower(note[3]))
end
end
end
if eventChart.events then
logging.log("Events are events")
for index, event in next, eventChart.events do
for index in next, event[2] do
local newEvent = {
@ -688,6 +705,7 @@ local function state(songName, songDifficulty)
var1 = string.lower(event[2][index][2]),
var2 = string.lower(event[2][index][3])
}
logging.log(newEvent.name)
events[#events+1] = newEvent
if newEvent.name == "change character" then
@ -696,20 +714,28 @@ local function state(songName, songDifficulty)
end
end
end
::noChart::
else
logging.log("No chart file")
end
for index, event in next, chart.events do
for index in next, event[2] do
local newEvent = {
time = event[1],
name = string.lower(event[2][index][1]),
var1 = string.lower(event[2][index][2]),
var2 = string.lower(event[2][index][3])
}
events[#events+1] = newEvent
if chart.events then
for index, event in next, chart.events do
for index in next, event[2] do
local newEvent = {
time = event[1],
name = string.lower(event[2][index][1]),
var1 = string.lower(event[2][index][2]),
var2 = string.lower(event[2][index][3])
}
logging.log(newEvent.name)
events[#events+1] = newEvent
if newEvent.name == "change character" then
myTypes.preloadChar(newEvent.var2)
if newEvent.name == "change character" then
myTypes.preloadChar(newEvent.var2)
end
end
end
end

View File

@ -44,6 +44,6 @@ return {
local lightAbove = myTypes.Image("images/stage/erect/lightAbove.png")
lights.position = myTypes.Vector2(804, -117)
lightAbove.layer = 3
lightAbove.layer = 5
end
}