From 8e1a77d038f8f5590da6722658404cdba823591f Mon Sep 17 00:00:00 2001 From: entar Date: Tue, 8 Jul 2025 21:43:06 +0700 Subject: [PATCH] Fixed tankman, his stage. Fixed spooky stage and their stage. Fixed Dad, fixed GF --- characters/dad.json | 4 ++-- characters/gf.json | 2 +- characters/spooky.json | 4 ++-- characters/tankman.json | 2 +- settings.json | 1 - stages/spooky.lua | 2 +- stages/tank.lua | 10 +++++----- states/freeplaystate.lua | 3 ++- 8 files changed, 14 insertions(+), 14 deletions(-) delete mode 100644 settings.json diff --git a/characters/dad.json b/characters/dad.json index 4a84c8d..0d9be69 100644 --- a/characters/dad.json +++ b/characters/dad.json @@ -123,8 +123,8 @@ "no_antialiasing": false, "image": "sprites/characters/DADDY_DEAREST", "position": [ - -200, - 160 + -400, + 320 ], "healthicon": "dad", "flip_x": false, diff --git a/characters/gf.json b/characters/gf.json index 6d50380..6697fc2 100644 --- a/characters/gf.json +++ b/characters/gf.json @@ -191,7 +191,7 @@ "image": "sprites/characters/GF_assets", "position": [ 0, - 160 + 320 ], "healthicon": "gf", "flip_x": false, diff --git a/characters/spooky.json b/characters/spooky.json index 909e785..7588f62 100644 --- a/characters/spooky.json +++ b/characters/spooky.json @@ -100,8 +100,8 @@ "no_antialiasing": false, "image": "sprites/characters/spooky_kids_assets", "position": [ - -200, - 270 + -400, + 540 ], "healthicon": "spooky", "flip_x": false, diff --git a/characters/tankman.json b/characters/tankman.json index 1a701f8..09d36d4 100644 --- a/characters/tankman.json +++ b/characters/tankman.json @@ -126,7 +126,7 @@ "image": "sprites/characters/tankmanCaptain", "position": [ 0, - 240 + 480 ], "healthicon": "tankman", "flip_x": true, diff --git a/settings.json b/settings.json deleted file mode 100644 index 8e375d8..0000000 --- a/settings.json +++ /dev/null @@ -1 +0,0 @@ -{"Keybinds":["a", "s", "up", "right"], "Downscroll":true} \ No newline at end of file diff --git a/stages/spooky.lua b/stages/spooky.lua index 0747b2b..8f8b6a0 100644 --- a/stages/spooky.lua +++ b/stages/spooky.lua @@ -8,7 +8,7 @@ return { mansion = Sprite("sprites/spooky/halloween_bg.png", "sprites/spooky/halloween_bg.json") mansion.resize = Vector2(2,2) mansion:PlayAnimation("halloweem bg", 1, false) - mansion.position = Vector2(-400, -200) + mansion.position = Vector2(-800, -400) mansion.layer = -1 for index, anim in next, mansion.quads do diff --git a/stages/tank.lua b/stages/tank.lua index 80b0231..0a23699 100644 --- a/stages/tank.lua +++ b/stages/tank.lua @@ -67,35 +67,35 @@ return { audience1 = Sprite("sprites/tank/tank0.png", "sprites/tank/tank0.json") audience1:PlayAnimation("fg tankhead far right instance 1", 24, false) - audience1.position = Vector2(-200, 350) + audience1.position = Vector2(-400, 700) audience1.modifier = 1.5 audience1.layer = 2 audience1.resize = Vector2(1.6, 1.6) audience2 = Sprite("sprites/tank/tank2.png", "sprites/tank/tank2.json") audience2:PlayAnimation("foreground man 3 instance 1", 24, false) - audience2.position = Vector2(0, 400) + audience2.position = Vector2(0, 800) audience2.modifier = 1.5 audience2.layer = 3 audience2.resize = Vector2(1.6, 1.6) audience3 = Sprite("sprites/tank/tank3.png", "sprites/tank/tank3.json") audience3:PlayAnimation("fg tankhead 4 instance 1", 24, false) - audience3.position = Vector2(-100, 500) + audience3.position = Vector2(-200, 1000) audience3.modifier = 2.5 audience3.layer = 5 audience3.resize = Vector2(1.6, 1.6) audience4 = Sprite("sprites/tank/tank4.png", "sprites/tank/tank4.json") audience4:PlayAnimation("fg tankman bobbin 3 instance 1", 24, false) - audience4.position = Vector2(300, 400) + audience4.position = Vector2(600, 800) audience4.modifier = 1.5 audience4.layer = 4 audience4.resize = Vector2(1.6, 1.6) audience5 = Sprite("sprites/tank/tank5.png", "sprites/tank/tank5.json") audience5:PlayAnimation("fg tankhead far right instance 1", 24, false) - audience5.position = Vector2(500, 350) + audience5.position = Vector2(1000, 700) audience5.modifier = 1.5 audience5.layer = 3 audience5.resize = Vector2(1.6, 1.6) diff --git a/states/freeplaystate.lua b/states/freeplaystate.lua index f6b9a7a..00f9124 100644 --- a/states/freeplaystate.lua +++ b/states/freeplaystate.lua @@ -12,7 +12,6 @@ return function() local playableOffsets = charValues.offsets local playableFlips = charValues.flips - curChar = playables[1] --this needs to be global local curCharIndex = 1 @@ -137,6 +136,8 @@ return function() end local function run() + gameMode = "freeplaymode" + render.destroyAllSprites() freaky:stop()