Nene character everywhere except week 2, stress pico mix without intro and outro cutscenes
@ -73,12 +73,8 @@
|
||||
"fps": 24,
|
||||
"anim": "hairBlow",
|
||||
"indices": [
|
||||
0,
|
||||
1,
|
||||
2,
|
||||
3
|
||||
],
|
||||
"name": "HairBlow0"
|
||||
"name": "Idle"
|
||||
},
|
||||
{
|
||||
"loop": false,
|
||||
@ -89,9 +85,8 @@
|
||||
"fps": 24,
|
||||
"anim": "hairFall",
|
||||
"indices": [
|
||||
0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16
|
||||
],
|
||||
"name": "HairBlow0"
|
||||
"name": "Idle"
|
||||
}
|
||||
],
|
||||
"vocals_file": "",
|
||||
@ -107,6 +102,8 @@
|
||||
"_editor_isPlayer": false,
|
||||
"starter_frame": 1,
|
||||
"stage_positions": {
|
||||
"tank": [500, -330]
|
||||
"tank": [500, -330],
|
||||
"tankErect": [650, -260],
|
||||
"philly": [320, 80]
|
||||
}
|
||||
}
|
59
characters/otis-speaker.json
Normal file
@ -0,0 +1,59 @@
|
||||
{
|
||||
"animations": [
|
||||
{
|
||||
"offsets": [0, 0],
|
||||
"indices": [],
|
||||
"fps": 24,
|
||||
"anim": "idle",
|
||||
"loop": false,
|
||||
"name": "otis idle"
|
||||
},
|
||||
{
|
||||
"offsets": [0, 13],
|
||||
"indices": [],
|
||||
"fps": 24,
|
||||
"anim": "shoot1",
|
||||
"loop": false,
|
||||
"name": "shoot back"
|
||||
},
|
||||
{
|
||||
"offsets": [-35, 21],
|
||||
"indices": [],
|
||||
"fps": 24,
|
||||
"anim": "shoot2",
|
||||
"loop": false,
|
||||
"name": "shoot back low"
|
||||
},
|
||||
{
|
||||
"offsets": [238, 96],
|
||||
"indices": [],
|
||||
"fps": 24,
|
||||
"anim": "shoot3",
|
||||
"loop": false,
|
||||
"name": "shoot forward"
|
||||
},
|
||||
{
|
||||
"offsets": [260, 23],
|
||||
"indices": [],
|
||||
"fps": 24,
|
||||
"anim": "shoot4",
|
||||
"loop": false,
|
||||
"name": "shoot forward low"
|
||||
}
|
||||
],
|
||||
"vocals_file": "",
|
||||
"no_antialiasing": false,
|
||||
"image": "sprites/characters/otisSpeaker",
|
||||
"position": [-40, 110],
|
||||
"healthicon": "face",
|
||||
"flip_x": false,
|
||||
"healthbar_colors": [161, 161, 161],
|
||||
"camera_position": [-150, 100],
|
||||
"sing_duration": 6.1,
|
||||
"scale": 1,
|
||||
"_editor_isPlayer": false,
|
||||
"starter_frame": 1,
|
||||
"stage_positions": {
|
||||
"tank": [500, -330]
|
||||
}
|
||||
}
|
119
characters/otis-speaker.lua
Normal file
@ -0,0 +1,119 @@
|
||||
---@type engine.module
|
||||
local module = {}
|
||||
local abot, sound, rate, channels, bg, eyes, char
|
||||
local spectrum = {}
|
||||
local visualizers = {}
|
||||
|
||||
require("modules.luafft")
|
||||
local logging = require("modules.logging")
|
||||
|
||||
local function divide(list, factor)
|
||||
for i, v in ipairs(list) do
|
||||
list[i] = list[i] / factor
|
||||
end
|
||||
end
|
||||
|
||||
---@param character engine.character
|
||||
function module.onAdded(character)
|
||||
char = character
|
||||
abot = Atlas("sprites/characters/abot/abotSystem")
|
||||
abot:PlayAnimation("")
|
||||
abot.layer = character.sprite.layer - .1
|
||||
abot.position = character.sprite.position:Add(Vector2(0, 0))
|
||||
|
||||
for i = 1, 7 do
|
||||
local viz = Rect("sprites/characters/abot/aBotViz.png", "sprites/characters/abot/aBotViz.xml")
|
||||
if i > 1 then
|
||||
viz.position = abot.position:Add(Vector2(i * 80 + 55, 60))
|
||||
else
|
||||
-- don't question my code choices, i really tried.
|
||||
-- The bugs didn't even make sense atp so yeah.
|
||||
-- - entar
|
||||
viz.position = abot.position:Add(Vector2(100000000, 10000000))
|
||||
end
|
||||
viz.layer = abot.layer - 0.1
|
||||
viz:Frame(string.format("viz%s", i), 5)
|
||||
visualizers[i] = viz
|
||||
end
|
||||
|
||||
bg = Image("sprites/characters/abot/stereoBG.png")
|
||||
bg.layer = abot.layer - 0.2
|
||||
bg.position = abot.position:Add(Vector2(153, 43))
|
||||
|
||||
eyes = Atlas("sprites/characters/abot/systemEyes")
|
||||
eyes.layer = abot.layer - 0.1
|
||||
eyes.position = abot.position:Add(Vector2(45, 250))
|
||||
eyes:PlayAnimation("a bot eyes lookin")
|
||||
end
|
||||
|
||||
function module.onCreate(song)
|
||||
local audiopath = string.format("songs/%s/Inst.ogg", song)
|
||||
print(audiopath)
|
||||
sound = love.sound.newSoundData(audiopath)
|
||||
rate = sound:getSampleRate()
|
||||
channels = sound:getChannels()
|
||||
end
|
||||
|
||||
function module.onBeat(beat)
|
||||
-- if beat % 2 == 0 then
|
||||
abot:PlayAnimation()
|
||||
-- end
|
||||
end
|
||||
|
||||
function module.onUpdate(dt, el)
|
||||
abot.layer = char.sprite.layer - .1
|
||||
bg.layer = abot.layer - 0.2
|
||||
eyes.layer = bg.layer
|
||||
|
||||
abot.position = char.sprite.position:Add(Vector2(-80, 320)):Add(char.stagePosition)
|
||||
|
||||
bg.position = abot.position:Add(Vector2(153, 43))
|
||||
eyes.position = abot.position:Add(Vector2(45, 250))
|
||||
|
||||
pcall(function ()
|
||||
local curSample = inst:tell('samples')
|
||||
|
||||
local wave = {}
|
||||
local size = next_possible_size(2048)
|
||||
if channels == 2 then
|
||||
for i = curSample, (curSample + (size - 1) / 2) do
|
||||
local sample = (sound:getSample(i * 2) + sound:getSample(i * 2 + 1)) * 0.5
|
||||
table.insert(wave, complex.new(sample, 0))
|
||||
end
|
||||
else
|
||||
for i = curSample, curSample + (size - 1) do
|
||||
local sample = (sound:getSample(i * 2) + sound:getSample(i * 2 + 1)) * 0.5
|
||||
table.insert(wave, complex.new(sample, 0))
|
||||
table.insert(wave, complex.new(sound:getSample(i), 0))
|
||||
end
|
||||
end
|
||||
|
||||
local spec = fft(wave, false)
|
||||
|
||||
divide(spec, size / 2)
|
||||
|
||||
spectrum = spec
|
||||
local division = 142.857142857
|
||||
|
||||
for i=2, (#spectrum/division) do
|
||||
local n = spectrum[i]:abs()
|
||||
|
||||
visualizers[i]:Frame(string.format("viz%s", i), math.floor(n / 0.06) > 5 and 0 or 5 - math.floor(n / 0.06))
|
||||
visualizers[i].layer = abot.layer - 0.1
|
||||
visualizers[i].position = abot.position:Add(Vector2(i * 80 + 55, 60))
|
||||
end
|
||||
end)
|
||||
end
|
||||
|
||||
function module.onClose()
|
||||
|
||||
end
|
||||
|
||||
function module.onEvent(event)
|
||||
if event.name == "FocusCamera" then
|
||||
local str = event.vars.char == 1 and "a bot eyes lookin" or "a bot eyes lookin"
|
||||
eyes:PlayAnimation(str)
|
||||
end
|
||||
end
|
||||
|
||||
return module
|
@ -157,7 +157,7 @@
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
20,
|
||||
30,
|
||||
0
|
||||
],
|
||||
"anim": "burpSmile",
|
||||
@ -198,5 +198,8 @@
|
||||
"sing_duration": 4,
|
||||
"scale": 1,
|
||||
"_editor_isPlayer": true,
|
||||
"starter_frame": 1
|
||||
"starter_frame": 1,
|
||||
"stage_positions": {
|
||||
"tankErect": [1100, -200]
|
||||
}
|
||||
}
|
@ -62,7 +62,7 @@
|
||||
],
|
||||
"loop": false,
|
||||
"fps": 24,
|
||||
"anim": "singRIGHT",
|
||||
"anim": "singLEFT",
|
||||
"indices": [],
|
||||
"name": "Pico Note Right"
|
||||
},
|
||||
@ -73,7 +73,7 @@
|
||||
],
|
||||
"loop": false,
|
||||
"fps": 24,
|
||||
"anim": "singLEFT",
|
||||
"anim": "singRIGHT",
|
||||
"indices": [],
|
||||
"name": "Pico NOTE LEFT"
|
||||
},
|
||||
|
79
characters/tankman-bloody.json
Normal file
@ -0,0 +1,79 @@
|
||||
{
|
||||
"animations": [
|
||||
{
|
||||
"offsets": [0, 52],
|
||||
"indices": [],
|
||||
"fps": 24,
|
||||
"anim": "idle",
|
||||
"loop": false,
|
||||
"name": "Tankman Idle bloody"
|
||||
},
|
||||
{
|
||||
"offsets": [-90, 15],
|
||||
"indices": [],
|
||||
"fps": 24,
|
||||
"anim": "singLEFT",
|
||||
"loop": false,
|
||||
"name": "Tankman Right Note bloody"
|
||||
},
|
||||
{
|
||||
"offsets": [-62, -105],
|
||||
"indices": [],
|
||||
"fps": 24,
|
||||
"anim": "singDOWN",
|
||||
"loop": false,
|
||||
"name": "Tankman DOWN note bloody"
|
||||
},
|
||||
{
|
||||
"offsets": [-47, 165],
|
||||
"indices": [],
|
||||
"fps": 24,
|
||||
"anim": "singUP",
|
||||
"loop": false,
|
||||
"name": "Tankman UP note bloody"
|
||||
},
|
||||
{
|
||||
"offsets": [23, 17],
|
||||
"indices": [],
|
||||
"fps": 24,
|
||||
"anim": "singRIGHT",
|
||||
"loop": false,
|
||||
"name": "Tankman Note Left bloody"
|
||||
},
|
||||
{
|
||||
"offsets": [110, 117],
|
||||
"indices": [],
|
||||
"fps": 30,
|
||||
"anim": "redheadsAnim",
|
||||
"loop": false,
|
||||
"name": "redheads anim"
|
||||
},
|
||||
{
|
||||
"offsets": [0, 90],
|
||||
"indices": [],
|
||||
"fps": 30,
|
||||
"anim": "hehPrettyGood",
|
||||
"loop": false,
|
||||
"name": "pretty good anim"
|
||||
}
|
||||
],
|
||||
"vocals_file": "",
|
||||
"no_antialiasing": false,
|
||||
"image": "sprites/characters/tankmanCaptainBloody",
|
||||
"position": [0, 480],
|
||||
"healthicon": "tankman-bloody",
|
||||
"flip_x": true,
|
||||
"healthbar_colors": [
|
||||
225,
|
||||
225,
|
||||
225
|
||||
],
|
||||
"camera_position": [-900, -20],
|
||||
"sing_duration": 6.1,
|
||||
"scale": 1,
|
||||
"_editor_isPlayer": false,
|
||||
"starter_frame": 1,
|
||||
"stage_positions": {
|
||||
"tank": [500, -330]
|
||||
}
|
||||
}
|
@ -7,7 +7,7 @@
|
||||
"difficulties": ["easy", "normal", "hard"],
|
||||
"characters": {
|
||||
"player": "pico-dark",
|
||||
"girlfriend": "gf-dark",
|
||||
"girlfriend": "nene-dark",
|
||||
"opponent": "spooky-dark",
|
||||
"instrumental": "pico",
|
||||
"altInstrumentals": []
|
||||
|
@ -7,7 +7,7 @@
|
||||
"difficulties": ["easy", "normal", "hard"],
|
||||
"characters": {
|
||||
"player": "pico-dark",
|
||||
"girlfriend": "gf-dark",
|
||||
"girlfriend": "nene-dark",
|
||||
"opponent": "spooky-dark",
|
||||
"instrumental": "pico",
|
||||
"altInstrumentals": []
|
||||
|
@ -242,6 +242,11 @@
|
||||
"e": "FocusCamera",
|
||||
"v": { "x": 0, "duration": 16, "y": 0, "ease": "expoOut", "char": 1 }
|
||||
},
|
||||
{
|
||||
"t": 61980.0112359550,
|
||||
"e": "Change Character",
|
||||
"v": { "char": "dad", "force": true, "to": "tankman-bloody" }
|
||||
},
|
||||
{
|
||||
"t": 61980.0112359551,
|
||||
"e": "PlayAnimation",
|
||||
|
@ -10,7 +10,7 @@
|
||||
"difficulties": ["easy", "normal", "hard"],
|
||||
"characters": {
|
||||
"player": "pico-holding-nene",
|
||||
"girlfriend": "nene",
|
||||
"girlfriend": "otis-speaker",
|
||||
"opponent": "tankman",
|
||||
"instrumental": "pico",
|
||||
"altInstrumentals": [],
|
||||
|
@ -54,7 +54,9 @@ function CharacterClass:PlayAnimation(name)
|
||||
end
|
||||
|
||||
function CharacterClass:Destroy()
|
||||
self.module.onClose()
|
||||
if self.module then
|
||||
self.module.onClose()
|
||||
end
|
||||
self.sprite:Destroy()
|
||||
self = nil
|
||||
end
|
||||
|
Before Width: | Height: | Size: 1.9 MiB After Width: | Height: | Size: 1.3 MiB |
Before Width: | Height: | Size: 3.1 MiB After Width: | Height: | Size: 2.9 MiB |
BIN
sprites/characters/tankmanCaptain copy.png
Normal file
After Width: | Height: | Size: 680 KiB |
133
sprites/characters/tankmanCaptain copy.xml
Normal file
@ -0,0 +1,133 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<TextureAtlas imagePath="tankmanCaptain.png">
|
||||
<SubTexture name="PRETTY GOOD tankman instance 10000" x="487" y="1180" width="432" height="563" frameX="-99" frameY="-26" frameWidth="533" frameHeight="589" />
|
||||
<SubTexture name="PRETTY GOOD tankman instance 10001" x="0" y="1186" width="432" height="563" frameX="-99" frameY="-26" frameWidth="533" frameHeight="589" />
|
||||
<SubTexture name="PRETTY GOOD tankman instance 10002" x="1473" y="1587" width="403" height="589" frameX="-130" frameY="0" frameWidth="533" frameHeight="589" />
|
||||
<SubTexture name="PRETTY GOOD tankman instance 10003" x="3337" y="1615" width="403" height="589" frameX="-130" frameY="0" frameWidth="533" frameHeight="589" />
|
||||
<SubTexture name="PRETTY GOOD tankman instance 10004" x="1880" y="1706" width="404" height="580" frameX="-129" frameY="-9" frameWidth="533" frameHeight="589" />
|
||||
<SubTexture name="PRETTY GOOD tankman instance 10005" x="1880" y="1706" width="404" height="580" frameX="-129" frameY="-9" frameWidth="533" frameHeight="589" />
|
||||
<SubTexture name="PRETTY GOOD tankman instance 10006" x="2288" y="1706" width="404" height="580" frameX="-129" frameY="-9" frameWidth="533" frameHeight="589" />
|
||||
<SubTexture name="PRETTY GOOD tankman instance 10007" x="2288" y="1706" width="404" height="580" frameX="-129" frameY="-9" frameWidth="533" frameHeight="589" />
|
||||
<SubTexture name="PRETTY GOOD tankman instance 10008" x="2288" y="1706" width="404" height="580" frameX="-129" frameY="-9" frameWidth="533" frameHeight="589" />
|
||||
<SubTexture name="PRETTY GOOD tankman instance 10009" x="2288" y="1706" width="404" height="580" frameX="-129" frameY="-9" frameWidth="533" frameHeight="589" />
|
||||
<SubTexture name="PRETTY GOOD tankman instance 10010" x="2288" y="1706" width="404" height="580" frameX="-129" frameY="-9" frameWidth="533" frameHeight="589" />
|
||||
<SubTexture name="PRETTY GOOD tankman instance 10011" x="2288" y="1706" width="404" height="580" frameX="-129" frameY="-9" frameWidth="533" frameHeight="589" />
|
||||
<SubTexture name="PRETTY GOOD tankman instance 10012" x="2288" y="1706" width="404" height="580" frameX="-129" frameY="-9" frameWidth="533" frameHeight="589" />
|
||||
<SubTexture name="PRETTY GOOD tankman instance 10013" x="2288" y="1706" width="404" height="580" frameX="-129" frameY="-9" frameWidth="533" frameHeight="589" />
|
||||
<SubTexture name="PRETTY GOOD tankman instance 10014" x="2288" y="1706" width="404" height="580" frameX="-129" frameY="-9" frameWidth="533" frameHeight="589" />
|
||||
<SubTexture name="PRETTY GOOD tankman instance 10015" x="2288" y="1706" width="404" height="580" frameX="-129" frameY="-9" frameWidth="533" frameHeight="589" />
|
||||
<SubTexture name="PRETTY GOOD tankman instance 10016" x="2288" y="1706" width="404" height="580" frameX="-129" frameY="-9" frameWidth="533" frameHeight="589" />
|
||||
<SubTexture name="PRETTY GOOD tankman instance 10017" x="2288" y="1706" width="404" height="580" frameX="-129" frameY="-9" frameWidth="533" frameHeight="589" />
|
||||
<SubTexture name="PRETTY GOOD tankman instance 10018" x="2288" y="1706" width="404" height="580" frameX="-129" frameY="-9" frameWidth="533" frameHeight="589" />
|
||||
<SubTexture name="PRETTY GOOD tankman instance 10019" x="2288" y="1706" width="404" height="580" frameX="-129" frameY="-9" frameWidth="533" frameHeight="589" />
|
||||
<SubTexture name="PRETTY GOOD tankman instance 10020" x="2288" y="1706" width="404" height="580" frameX="-129" frameY="-9" frameWidth="533" frameHeight="589" />
|
||||
<SubTexture name="PRETTY GOOD tankman instance 10021" x="2288" y="1706" width="404" height="580" frameX="-129" frameY="-9" frameWidth="533" frameHeight="589" />
|
||||
<SubTexture name="PRETTY GOOD tankman instance 10022" x="2288" y="1706" width="404" height="580" frameX="-129" frameY="-9" frameWidth="533" frameHeight="589" />
|
||||
<SubTexture name="PRETTY GOOD tankman instance 10023" x="2288" y="1706" width="404" height="580" frameX="-129" frameY="-9" frameWidth="533" frameHeight="589" />
|
||||
<SubTexture name="PRETTY GOOD tankman instance 10024" x="2288" y="1706" width="404" height="580" frameX="-129" frameY="-9" frameWidth="533" frameHeight="589" />
|
||||
<SubTexture name="PRETTY GOOD tankman instance 10025" x="2288" y="1706" width="404" height="580" frameX="-129" frameY="-9" frameWidth="533" frameHeight="589" />
|
||||
<SubTexture name="PRETTY GOOD tankman instance 10026" x="2288" y="1706" width="404" height="580" frameX="-129" frameY="-9" frameWidth="533" frameHeight="589" />
|
||||
<SubTexture name="PRETTY GOOD tankman instance 10027" x="2288" y="1706" width="404" height="580" frameX="-129" frameY="-9" frameWidth="533" frameHeight="589" />
|
||||
<SubTexture name="PRETTY GOOD tankman instance 10028" x="2288" y="1706" width="404" height="580" frameX="-129" frameY="-9" frameWidth="533" frameHeight="589" />
|
||||
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<SubTexture name="TANKMAN UGH instance 10009" x="2696" y="2127" width="403" height="564" />
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<SubTexture name="Tankman UP note instance 10005" x="496" y="0" width="499" height="612" frameX="-7" frameY="-11" frameWidth="506" frameHeight="623" />
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<SubTexture name="Tankman UP note instance 10007" x="496" y="0" width="499" height="612" frameX="-7" frameY="-11" frameWidth="506" frameHeight="623" />
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<SubTexture name="Tankman UP note instance 10008" x="496" y="0" width="499" height="612" frameX="-7" frameY="-11" frameWidth="506" frameHeight="623" />
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|
||||
</TextureAtlas>
|
BIN
sprites/characters/tankmanCaptainBloody.png
Normal file
After Width: | Height: | Size: 2.1 MiB |
64
sprites/characters/tankmanPico copy.xml
Normal file
@ -0,0 +1,64 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<TextureAtlas imagePath="tankmanPico.png">
|
||||
<!-- Created with Adobe Animate version 22.0.5.191 -->
|
||||
<!-- http://www.adobe.com/products/animate.html -->
|
||||
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|
||||
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|
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|
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|
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|
||||
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|
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|
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|
||||
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|
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|
||||
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|
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|
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|
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|
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|
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<SubTexture name="tankman beat it0003" x="3019" y="0" width="488" height="558" frameX="-17" frameY="0" frameWidth="505" frameHeight="558"/>
|
||||
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|
||||
<SubTexture name="tankman beat it0005" x="3512" y="0" width="488" height="558" frameX="-17" frameY="0" frameWidth="505" frameHeight="558"/>
|
||||
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|
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|
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|
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|
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|
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|
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|
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<SubTexture name="tankman beat it0015" x="3512" y="0" width="488" height="558" frameX="-17" frameY="0" frameWidth="505" frameHeight="558"/>
|
||||
<SubTexture name="tankman beat it0016" x="3512" y="0" width="488" height="558" frameX="-17" frameY="0" frameWidth="505" frameHeight="558"/>
|
||||
<SubTexture name="tankman laugh0000" x="1479" y="579" width="388" height="579" frameX="0" frameY="-6" frameWidth="388" frameHeight="585"/>
|
||||
<SubTexture name="tankman laugh0001" x="1479" y="579" width="388" height="579" frameX="0" frameY="-6" frameWidth="388" frameHeight="585"/>
|
||||
<SubTexture name="tankman laugh0002" x="1872" y="579" width="383" height="585" frameX="0" frameY="0" frameWidth="388" frameHeight="585"/>
|
||||
<SubTexture name="tankman laugh0003" x="1872" y="579" width="383" height="585" frameX="0" frameY="0" frameWidth="388" frameHeight="585"/>
|
||||
<SubTexture name="tankman laugh0004" x="2260" y="579" width="384" height="582" frameX="0" frameY="-3" frameWidth="388" frameHeight="585"/>
|
||||
<SubTexture name="tankman laugh0005" x="2260" y="579" width="384" height="582" frameX="0" frameY="-3" frameWidth="388" frameHeight="585"/>
|
||||
<SubTexture name="tankman laugh0006" x="2649" y="579" width="383" height="584" frameX="0" frameY="-1" frameWidth="388" frameHeight="585"/>
|
||||
<SubTexture name="tankman laugh0007" x="2649" y="579" width="383" height="584" frameX="0" frameY="-1" frameWidth="388" frameHeight="585"/>
|
||||
<SubTexture name="tankman laugh0008" x="3037" y="579" width="384" height="581" frameX="0" frameY="-4" frameWidth="388" frameHeight="585"/>
|
||||
<SubTexture name="tankman laugh0009" x="3037" y="579" width="384" height="581" frameX="0" frameY="-4" frameWidth="388" frameHeight="585"/>
|
||||
<SubTexture name="tankman laugh0010" x="3426" y="579" width="383" height="585" frameX="0" frameY="0" frameWidth="388" frameHeight="585"/>
|
||||
<SubTexture name="tankman laugh0011" x="3426" y="579" width="383" height="585" frameX="0" frameY="0" frameWidth="388" frameHeight="585"/>
|
||||
<SubTexture name="tankman laugh0012" x="0" y="1169" width="384" height="578" frameX="0" frameY="-7" frameWidth="388" frameHeight="585"/>
|
||||
<SubTexture name="tankman laugh0013" x="0" y="1169" width="384" height="578" frameX="0" frameY="-7" frameWidth="388" frameHeight="585"/>
|
||||
<SubTexture name="tankman laugh0014" x="389" y="1169" width="384" height="580" frameX="0" frameY="-5" frameWidth="388" frameHeight="585"/>
|
||||
<SubTexture name="tankman laugh0015" x="1872" y="579" width="383" height="585" frameX="0" frameY="0" frameWidth="388" frameHeight="585"/>
|
||||
<SubTexture name="tankman laugh0016" x="1872" y="579" width="383" height="585" frameX="0" frameY="0" frameWidth="388" frameHeight="585"/>
|
||||
<SubTexture name="tankman laugh0017" x="778" y="1169" width="384" height="582" frameX="0" frameY="-3" frameWidth="388" frameHeight="585"/>
|
||||
<SubTexture name="tankman laugh0018" x="778" y="1169" width="384" height="582" frameX="0" frameY="-3" frameWidth="388" frameHeight="585"/>
|
||||
<SubTexture name="tankman laugh0019" x="1167" y="1169" width="384" height="581" frameX="0" frameY="-4" frameWidth="388" frameHeight="585"/>
|
||||
<SubTexture name="tankman laugh0020" x="1167" y="1169" width="384" height="581" frameX="0" frameY="-4" frameWidth="388" frameHeight="585"/>
|
||||
<SubTexture name="tankman laugh0021" x="1167" y="1169" width="384" height="581" frameX="0" frameY="-4" frameWidth="388" frameHeight="585"/>
|
||||
<SubTexture name="tankman laugh0022" x="1167" y="1169" width="384" height="581" frameX="0" frameY="-4" frameWidth="388" frameHeight="585"/>
|
||||
<SubTexture name="tankman laugh0023" x="1167" y="1169" width="384" height="581" frameX="0" frameY="-4" frameWidth="388" frameHeight="585"/>
|
||||
</TextureAtlas>
|
BIN
sprites/characters/tankmanPico.png
Normal file
After Width: | Height: | Size: 577 KiB |
@ -11,5 +11,6 @@
|
||||
"camera_boyfriend": [0, 0],
|
||||
"camera_opponent": [0, 0],
|
||||
"camera_girlfriend": [0, 0],
|
||||
"camera_speed": 1
|
||||
"camera_speed": 1,
|
||||
"name": "philly"
|
||||
}
|
@ -1,4 +1,4 @@
|
||||
|
||||
local play = false
|
||||
|
||||
return {
|
||||
onCreate = function(song)
|
||||
@ -45,5 +45,5 @@ return {
|
||||
local lightAbove = Image("images/stage/erect/lightAbove.png")
|
||||
lights.position = Vector2(804, -117)
|
||||
lightAbove.layer = 6
|
||||
end
|
||||
end,
|
||||
}
|
@ -1,6 +1,6 @@
|
||||
{
|
||||
"directory": "",
|
||||
"defaultZoom": 1.2,
|
||||
"defaultZoom": 1.1,
|
||||
"isPixelStage": false,
|
||||
|
||||
"boyfriend": [1100, 90],
|
||||
@ -12,5 +12,6 @@
|
||||
"camera_opponent": [-500, 200],
|
||||
"camera_girlfriend": [0, 0],
|
||||
"camera_speed": 1,
|
||||
"default": true
|
||||
"default": true,
|
||||
"name": "tankErect"
|
||||
}
|
||||
|
@ -8,8 +8,13 @@ local secretEVILvariable = false
|
||||
local sipSippin = love.audio.newSource("sounds/week7/sip.ogg", "stream")
|
||||
sipSippin:setVolume(1000)
|
||||
|
||||
local play = false
|
||||
|
||||
return {
|
||||
onCreate = function(song)
|
||||
if song == "Stress Pico" then
|
||||
play = true
|
||||
end
|
||||
local bg = Image("images/tank/erect/bg.png")
|
||||
bg.layer = -10
|
||||
bg.position = Vector2(-985, -805)
|
||||
@ -43,7 +48,7 @@ return {
|
||||
if secretEVILvariable then
|
||||
sipSippin:play()
|
||||
end
|
||||
itIsTimeToDrinkWater = love.math.random(40, 80)
|
||||
itIsTimeToDrinkWater = love.math.random(20, 30)
|
||||
else
|
||||
sniper:PlayAnimation("Tankmanidlebaked instance 1", 24, false)
|
||||
end
|
||||
@ -52,5 +57,9 @@ return {
|
||||
end
|
||||
guy:PlayAnimation("BLTank2 instance 1", 24, false)
|
||||
end
|
||||
end
|
||||
|
||||
if play then
|
||||
sharedVars.characters.gf:PlayAnimation(string.format("shoot%s", math.random(1,4)))
|
||||
end
|
||||
end,
|
||||
}
|
@ -69,7 +69,6 @@ local covers = {
|
||||
local function state(songName, songDifficulty, show)
|
||||
---@type engine.state
|
||||
local state = {} -- Returns needed functions for the state to work after loading it properly
|
||||
print(curChar)
|
||||
|
||||
local startTime = 0
|
||||
|
||||
@ -80,7 +79,6 @@ local function state(songName, songDifficulty, show)
|
||||
chartString = files.read_file(string.format("charts/%s/%s-chart-%s.json", songName, songName,
|
||||
Erect and "erect" or curChar))
|
||||
end
|
||||
print(chartString)
|
||||
|
||||
local metadata
|
||||
if curChar == "bf" and not Erect then
|
||||
@ -89,7 +87,6 @@ local function state(songName, songDifficulty, show)
|
||||
metadata = files.read_file(string.format("charts/%s/%s-metadata-%s.json", songName, songName,
|
||||
Erect and "erect" or curChar))
|
||||
end
|
||||
print(metadata)
|
||||
metadata = json.parse(metadata)
|
||||
|
||||
if not chartString then
|
||||
@ -738,6 +735,10 @@ local function state(songName, songDifficulty, show)
|
||||
|
||||
characters[chars[event.vars.char] or event.vars.char]:Destroy()
|
||||
characters[chars[event.vars.char] or event.vars.char] = Character(event.vars.to)
|
||||
|
||||
if not characters[chars[event.vars.char] or event.vars.char].hasStagePosition then
|
||||
characters[chars[event.vars.char] or event.vars.char].stagePosition = Vector2(stage.opponent[1], stage.opponent[2])
|
||||
end
|
||||
end
|
||||
|
||||
for index, module in next, modules do
|
||||
@ -943,6 +944,7 @@ local function state(songName, songDifficulty, show)
|
||||
characters.dad.sprite.layer = 1
|
||||
if not characters.dad.hasStagePosition then
|
||||
characters.dad.stagePosition = Vector2(stage.opponent[1], stage.opponent[2])
|
||||
print(stage.opponent[1], stage.opponent[2])
|
||||
end
|
||||
|
||||
local image = love.graphics.newImage(string.format("images/icons/icon-%s.png", characters.dad.icon))
|
||||
|