Nene stuff and some week 6 assets for the future
@ -22,7 +22,7 @@
|
||||
"fps": 24,
|
||||
"anim": "combo50",
|
||||
"loop": false,
|
||||
"name": "combo celebration 1 nene xmas0"
|
||||
"name": "combo celebration 1 nene xmas"
|
||||
},
|
||||
{
|
||||
"offsets": [17, -5],
|
||||
@ -38,7 +38,7 @@
|
||||
"fps": 24,
|
||||
"anim": "combo100",
|
||||
"loop": false,
|
||||
"name": "ComboFawn0"
|
||||
"name": "ComboFawn"
|
||||
},
|
||||
{
|
||||
"offsets": [0, 52],
|
||||
@ -46,7 +46,7 @@
|
||||
"fps": 24,
|
||||
"anim": "raiseKnife",
|
||||
"loop": false,
|
||||
"name": "knife raise xmas0"
|
||||
"name": "knife raise xmas"
|
||||
},
|
||||
{
|
||||
"offsets": [-99, 52],
|
||||
@ -54,7 +54,7 @@
|
||||
"fps": 24,
|
||||
"anim": "idleKnife",
|
||||
"loop": false,
|
||||
"name": "knife high held xmas0"
|
||||
"name": "knife high held xmas"
|
||||
},
|
||||
{
|
||||
"offsets": [135, 52],
|
||||
@ -62,12 +62,12 @@
|
||||
"fps": 24,
|
||||
"anim": "lowerKnife",
|
||||
"loop": false,
|
||||
"name": "knife lower xmas0"
|
||||
"name": "knife lower xmas"
|
||||
}
|
||||
],
|
||||
"vocals_file": "",
|
||||
"no_antialiasing": false,
|
||||
"image": "characters/mallPico/neneChristmas",
|
||||
"image": "sprites/characters/neneChristmas",
|
||||
"position": [0, 200],
|
||||
"healthicon": "face",
|
||||
"flip_x": false,
|
||||
@ -75,5 +75,6 @@
|
||||
"camera_position": [-50, 100],
|
||||
"sing_duration": 6.1,
|
||||
"scale": 1,
|
||||
"_editor_isPlayer": false
|
||||
"_editor_isPlayer": false,
|
||||
"starter_frame": 1
|
||||
}
|
||||
|
119
characters/nene-christmas.lua
Normal file
@ -0,0 +1,119 @@
|
||||
---@type engine.module
|
||||
local module = {}
|
||||
local abot, sound, rate, channels, bg, eyes, char
|
||||
local spectrum = {}
|
||||
local visualizers = {}
|
||||
|
||||
require("modules.luafft")
|
||||
local logging = require("modules.logging")
|
||||
|
||||
local function divide(list, factor)
|
||||
for i, v in ipairs(list) do
|
||||
list[i] = list[i] / factor
|
||||
end
|
||||
end
|
||||
|
||||
---@param character engine.character
|
||||
function module.onAdded(character)
|
||||
char = character
|
||||
abot = Atlas("sprites/characters/abot/abotSystem")
|
||||
abot:PlayAnimation("")
|
||||
abot.layer = character.sprite.layer - .1
|
||||
abot.position = character.sprite.position:Add(Vector2(100, 200))
|
||||
|
||||
for i = 1, 7 do
|
||||
local viz = Rect("sprites/characters/abot/aBotViz.png", "sprites/characters/abot/aBotViz.xml")
|
||||
if i > 1 then
|
||||
viz.position = abot.position:Add(Vector2(i * 80 + 55, 60))
|
||||
else
|
||||
-- don't question my code choices, i really tried.
|
||||
-- The bugs didn't even make sense atp so yeah.
|
||||
-- - entar
|
||||
viz.position = abot.position:Add(Vector2(100000000, 10000000))
|
||||
end
|
||||
viz.layer = abot.layer - 0.1
|
||||
viz:Frame(string.format("viz%s", i), 5)
|
||||
visualizers[i] = viz
|
||||
end
|
||||
|
||||
bg = Image("sprites/characters/abot/stereoBG.png")
|
||||
bg.layer = abot.layer - 0.2
|
||||
bg.position = abot.position:Add(Vector2(153, 43))
|
||||
|
||||
eyes = Atlas("sprites/characters/abot/systemEyes")
|
||||
eyes.layer = abot.layer - 0.1
|
||||
eyes.position = abot.position:Add(Vector2(45, 250))
|
||||
eyes:PlayAnimation("a bot eyes lookin")
|
||||
end
|
||||
|
||||
function module.onCreate(song)
|
||||
local audiopath = string.format("songs/%s/Inst.ogg", song)
|
||||
print(audiopath)
|
||||
sound = love.sound.newSoundData(audiopath)
|
||||
rate = sound:getSampleRate()
|
||||
channels = sound:getChannels()
|
||||
end
|
||||
|
||||
function module.onBeat(beat)
|
||||
-- if beat % 2 == 0 then
|
||||
abot:PlayAnimation()
|
||||
-- end
|
||||
end
|
||||
|
||||
function module.onUpdate(dt, el)
|
||||
abot.layer = char.sprite.layer - .1
|
||||
bg.layer = abot.layer - 0.2
|
||||
eyes.layer = bg.layer
|
||||
|
||||
abot.position = char.sprite.position:Add(Vector2(-100, 300)):Add(char.stagePosition)
|
||||
|
||||
bg.position = abot.position:Add(Vector2(153, 43))
|
||||
eyes.position = abot.position:Add(Vector2(45, 250))
|
||||
|
||||
pcall(function ()
|
||||
local curSample = inst:tell('samples')
|
||||
|
||||
local wave = {}
|
||||
local size = next_possible_size(2048)
|
||||
if channels == 2 then
|
||||
for i = curSample, (curSample + (size - 1) / 2) do
|
||||
local sample = (sound:getSample(i * 2) + sound:getSample(i * 2 + 1)) * 0.5
|
||||
table.insert(wave, complex.new(sample, 0))
|
||||
end
|
||||
else
|
||||
for i = curSample, curSample + (size - 1) do
|
||||
local sample = (sound:getSample(i * 2) + sound:getSample(i * 2 + 1)) * 0.5
|
||||
table.insert(wave, complex.new(sample, 0))
|
||||
table.insert(wave, complex.new(sound:getSample(i), 0))
|
||||
end
|
||||
end
|
||||
|
||||
local spec = fft(wave, false)
|
||||
|
||||
divide(spec, size / 2)
|
||||
|
||||
spectrum = spec
|
||||
local division = 142.857142857
|
||||
|
||||
for i=2, (#spectrum/division) do
|
||||
local n = spectrum[i]:abs()
|
||||
|
||||
visualizers[i]:Frame(string.format("viz%s", i), math.floor(n / 0.06) > 5 and 0 or 5 - math.floor(n / 0.06))
|
||||
visualizers[i].layer = abot.layer - 0.1
|
||||
visualizers[i].position = abot.position:Add(Vector2(i * 80 + 55, 60))
|
||||
end
|
||||
end)
|
||||
end
|
||||
|
||||
function module.onClose()
|
||||
|
||||
end
|
||||
|
||||
function module.onEvent(event)
|
||||
if event.name == "FocusCamera" then
|
||||
local str = event.vars.char == 1 and "a bot eyes lookin" or "a bot eyes lookin"
|
||||
eyes:PlayAnimation(str)
|
||||
end
|
||||
end
|
||||
|
||||
return module
|
@ -97,12 +97,16 @@
|
||||
"vocals_file": "",
|
||||
"no_antialiasing": false,
|
||||
"image": "sprites/characters/Nene",
|
||||
"position": [0, 200],
|
||||
"position": [-200, 400],
|
||||
"healthicon": "face",
|
||||
"flip_x": false,
|
||||
"healthbar_colors": [161, 161, 161],
|
||||
"camera_position": [-150, 100],
|
||||
"sing_duration": 6.1,
|
||||
"scale": 1,
|
||||
"_editor_isPlayer": false
|
||||
"_editor_isPlayer": false,
|
||||
"starter_frame": 1,
|
||||
"stage_positions": {
|
||||
"tank": [500, -330]
|
||||
}
|
||||
}
|
@ -1,10 +1,11 @@
|
||||
---@type engine.module
|
||||
local module = {}
|
||||
local abot, sound, rate, channels
|
||||
local abot, sound, rate, channels, bg, eyes, char
|
||||
local spectrum = {}
|
||||
local visualizers = {}
|
||||
|
||||
require("modules.luafft")
|
||||
local logging = require("modules.logging")
|
||||
|
||||
local function divide(list, factor)
|
||||
for i, v in ipairs(list) do
|
||||
@ -14,19 +15,35 @@ end
|
||||
|
||||
---@param character engine.character
|
||||
function module.onAdded(character)
|
||||
print(character.stagePosition:Add(character.sprite.position))
|
||||
char = character
|
||||
abot = Atlas("sprites/characters/abot/abotSystem")
|
||||
abot:PlayAnimation("")
|
||||
abot.layer = character.sprite.layer - 0.1
|
||||
abot.layer = character.sprite.layer - .1
|
||||
abot.position = character.sprite.position:Add(Vector2(100, 200))
|
||||
|
||||
for i = 1, 7 do
|
||||
print(i)
|
||||
local viz = Rect("sprites/characters/abot/aBotViz.png", "sprites/characters/abot/aBotViz.xml")
|
||||
viz.position = abot.position:Add(Vector2(i * 50 + 20, 50))
|
||||
viz.layer = 500
|
||||
if i > 1 then
|
||||
viz.position = abot.position:Add(Vector2(i * 80 + 55, 60))
|
||||
else
|
||||
-- don't question my code choices, i really tried.
|
||||
-- The bugs didn't even make sense atp so yeah.
|
||||
-- - entar
|
||||
viz.position = abot.position:Add(Vector2(100000000, 10000000))
|
||||
end
|
||||
viz.layer = abot.layer - 0.1
|
||||
viz:Frame(string.format("viz%s", i), 5)
|
||||
visualizers[i] = viz
|
||||
end
|
||||
|
||||
bg = Image("sprites/characters/abot/stereoBG.png")
|
||||
bg.layer = abot.layer - 0.2
|
||||
bg.position = abot.position:Add(Vector2(153, 43))
|
||||
|
||||
eyes = Atlas("sprites/characters/abot/systemEyes")
|
||||
eyes.layer = abot.layer - 0.1
|
||||
eyes.position = abot.position:Add(Vector2(45, 250))
|
||||
eyes:PlayAnimation("a bot eyes lookin")
|
||||
end
|
||||
|
||||
function module.onCreate(song)
|
||||
@ -44,44 +61,59 @@ function module.onBeat(beat)
|
||||
end
|
||||
|
||||
function module.onUpdate(dt, el)
|
||||
local curSample = inst:tell('samples')
|
||||
abot.layer = char.sprite.layer - .1
|
||||
bg.layer = abot.layer - 0.2
|
||||
eyes.layer = bg.layer
|
||||
|
||||
local wave = {}
|
||||
local size = next_possible_size(2048)
|
||||
if channels == 2 then
|
||||
for i = curSample, (curSample + (size - 1) / 2) do
|
||||
local sample = (sound:getSample(i * 2) + sound:getSample(i * 2 + 1)) * 0.5
|
||||
table.insert(wave, complex.new(sample, 0))
|
||||
abot.position = char.sprite.position:Add(Vector2(-100, 300)):Add(char.stagePosition)
|
||||
|
||||
bg.position = abot.position:Add(Vector2(153, 43))
|
||||
eyes.position = abot.position:Add(Vector2(45, 250))
|
||||
|
||||
pcall(function ()
|
||||
local curSample = inst:tell('samples')
|
||||
|
||||
local wave = {}
|
||||
local size = next_possible_size(2048)
|
||||
if channels == 2 then
|
||||
for i = curSample, (curSample + (size - 1) / 2) do
|
||||
local sample = (sound:getSample(i * 2) + sound:getSample(i * 2 + 1)) * 0.5
|
||||
table.insert(wave, complex.new(sample, 0))
|
||||
end
|
||||
else
|
||||
for i = curSample, curSample + (size - 1) do
|
||||
local sample = (sound:getSample(i * 2) + sound:getSample(i * 2 + 1)) * 0.5
|
||||
table.insert(wave, complex.new(sample, 0))
|
||||
table.insert(wave, complex.new(sound:getSample(i), 0))
|
||||
end
|
||||
end
|
||||
else
|
||||
for i = curSample, curSample + (size - 1) do
|
||||
local sample = (sound:getSample(i * 2) + sound:getSample(i * 2 + 1)) * 0.5
|
||||
table.insert(wave, complex.new(sample, 0))
|
||||
table.insert(wave, complex.new(sound:getSample(i), 0))
|
||||
|
||||
local spec = fft(wave, false)
|
||||
|
||||
divide(spec, size / 2)
|
||||
|
||||
spectrum = spec
|
||||
local division = 142.857142857
|
||||
|
||||
for i=2, (#spectrum/division) do
|
||||
local n = spectrum[i]:abs()
|
||||
|
||||
visualizers[i]:Frame(string.format("viz%s", i), math.floor(n / 0.06) > 5 and 0 or 5 - math.floor(n / 0.06))
|
||||
visualizers[i].layer = abot.layer - 0.1
|
||||
visualizers[i].position = abot.position:Add(Vector2(i * 80 + 55, 60))
|
||||
end
|
||||
end
|
||||
|
||||
local spec = fft(wave, false)
|
||||
--local reconstructed = fft(spec,true)
|
||||
|
||||
--divide(reconstructed,size)
|
||||
divide(spec, size / 2)
|
||||
|
||||
spectrum = spec
|
||||
local division = 142.857142857
|
||||
local actuali = 1
|
||||
|
||||
for i=1, #spectrum/division do
|
||||
local n = spectrum[i]:abs()
|
||||
|
||||
visualizers[actuali]:Frame(string.format("viz%s", actuali), math.floor(n / 0.06) > 5 and 0 or 5 - math.floor(n / 0.06))
|
||||
|
||||
actuali = actuali + 1
|
||||
end
|
||||
end)
|
||||
end
|
||||
|
||||
function module.onClose()
|
||||
|
||||
end
|
||||
|
||||
function module.onEvent(event)
|
||||
if event.name == "FocusCamera" then
|
||||
local str = event.vars.char == 1 and "a bot eyes lookin" or "a bot eyes lookin"
|
||||
eyes:PlayAnimation(str)
|
||||
end
|
||||
end
|
||||
|
||||
return module
|
||||
|
@ -154,6 +154,17 @@
|
||||
"name": "burpshit",
|
||||
"indices": []
|
||||
},
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
20,
|
||||
0
|
||||
],
|
||||
"anim": "burpSmile",
|
||||
"fps": 24,
|
||||
"name": "burpsmile",
|
||||
"indices": []
|
||||
},
|
||||
{
|
||||
"loop": false,
|
||||
"offsets": [
|
||||
|
@ -7,7 +7,7 @@
|
||||
"difficulties": ["easy", "normal", "hard"],
|
||||
"characters": {
|
||||
"player": "pico-playable",
|
||||
"girlfriend": "gf",
|
||||
"girlfriend": "nene",
|
||||
"opponent": "pico",
|
||||
"instrumental": "pico",
|
||||
"altInstrumentals": []
|
||||
|
@ -7,7 +7,7 @@
|
||||
"difficulties": ["easy", "normal", "hard"],
|
||||
"characters": {
|
||||
"player": "pico-christmas",
|
||||
"girlfriend": "gf-christmas",
|
||||
"girlfriend": "nene-christmas",
|
||||
"opponent": "parents-christmas",
|
||||
"instrumental": "pico",
|
||||
"opponentVocals": ["parents-christmas"],
|
||||
|
@ -7,7 +7,7 @@
|
||||
"difficulties": ["easy", "normal", "hard"],
|
||||
"characters": {
|
||||
"player": "pico-playable",
|
||||
"girlfriend": "gf",
|
||||
"girlfriend": "nene",
|
||||
"opponent": "dad",
|
||||
"instrumental": "pico",
|
||||
"altInstrumentals": []
|
||||
|
@ -13,7 +13,7 @@
|
||||
"difficulties": ["easy", "normal", "hard"],
|
||||
"characters": {
|
||||
"player": "pico-playable",
|
||||
"girlfriend": "gf",
|
||||
"girlfriend": "nene",
|
||||
"opponent": "tankman",
|
||||
"instrumental": "pico",
|
||||
"altInstrumentals": []
|
||||
|
@ -7,7 +7,7 @@
|
||||
"difficulties": ["easy", "normal", "hard"],
|
||||
"characters": {
|
||||
"player": "pico-playable",
|
||||
"girlfriend": "gf",
|
||||
"girlfriend": "nene",
|
||||
"opponent": "pico",
|
||||
"instrumental": "pico",
|
||||
"altInstrumentals": []
|
||||
|
@ -7,7 +7,7 @@
|
||||
"difficulties": ["easy", "normal", "hard"],
|
||||
"characters": {
|
||||
"player": "pico-playable",
|
||||
"girlfriend": "gf",
|
||||
"girlfriend": "nene",
|
||||
"opponent": "pico",
|
||||
"instrumental": "pico",
|
||||
"altInstrumentals": []
|
||||
|
@ -7,7 +7,7 @@
|
||||
"difficulties": ["easy", "normal", "hard"],
|
||||
"characters": {
|
||||
"player": "pico-playable",
|
||||
"girlfriend": "gf",
|
||||
"girlfriend": "nene",
|
||||
"opponent": "tankman",
|
||||
"instrumental": "pico",
|
||||
"altInstrumentals": []
|
||||
|
BIN
images/weeb/animatedEvilSchool.png
Normal file
After Width: | Height: | Size: 94 KiB |
43
images/weeb/animatedEvilSchool.xml
Normal file
@ -0,0 +1,43 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<TextureAtlas imagePath="animatedEvilSchool.png">
|
||||
<SubTexture name="background 2 instance 10000" x="0" y="0" width="513" height="512" />
|
||||
<SubTexture name="background 2 instance 10001" x="523" y="0" width="513" height="512" />
|
||||
<SubTexture name="background 2 instance 10002" x="1046" y="0" width="513" height="512" />
|
||||
<SubTexture name="background 2 instance 10003" x="1569" y="0" width="513" height="512" />
|
||||
<SubTexture name="background 2 instance 10004" x="2092" y="0" width="513" height="512" />
|
||||
<SubTexture name="background 2 instance 10005" x="2615" y="0" width="513" height="512" />
|
||||
<SubTexture name="background 2 instance 10006" x="3138" y="0" width="513" height="512" />
|
||||
<SubTexture name="background 2 instance 10007" x="0" y="522" width="513" height="512" />
|
||||
<SubTexture name="background 2 instance 10008" x="523" y="522" width="513" height="512" />
|
||||
<SubTexture name="background 2 instance 10009" x="1046" y="522" width="513" height="512" />
|
||||
<SubTexture name="background 2 instance 10010" x="1569" y="522" width="513" height="512" />
|
||||
<SubTexture name="background 2 instance 10011" x="2092" y="522" width="513" height="512" />
|
||||
<SubTexture name="background 2 instance 10012" x="2615" y="522" width="513" height="512" />
|
||||
<SubTexture name="background 2 instance 10013" x="3138" y="522" width="513" height="512" />
|
||||
<SubTexture name="background 2 instance 10014" x="0" y="1044" width="513" height="512" />
|
||||
<SubTexture name="background 2 instance 10015" x="523" y="1044" width="513" height="512" />
|
||||
<SubTexture name="background 2 instance 10016" x="1046" y="1044" width="513" height="512" />
|
||||
<SubTexture name="background 2 instance 10017" x="1569" y="1044" width="513" height="512" />
|
||||
<SubTexture name="background 2 instance 10018" x="2092" y="1044" width="513" height="512" />
|
||||
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<SubTexture name="background 2 instance 10032" x="2092" y="2088" width="513" height="512" />
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<SubTexture name="background 2 instance 10035" x="0" y="2610" width="513" height="512" />
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<SubTexture name="background 2 instance 10037" x="1046" y="2610" width="513" height="512" />
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<SubTexture name="background 2 instance 10038" x="1569" y="2610" width="513" height="512" />
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</TextureAtlas>
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BIN
images/weeb/bgFreaks.png
Normal file
After Width: | Height: | Size: 32 KiB |
63
images/weeb/bgFreaks.xml
Normal file
@ -0,0 +1,63 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
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<TextureAtlas imagePath="bgFreaks.png">
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<SubTexture name="BG fangirls dissuaded0029" x="461" y="318" width="451" height="96" />
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<SubTexture name="BG girls group0000" x="0" y="424" width="450" height="96" />
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<SubTexture name="BG girls group0001" x="0" y="424" width="450" height="96" />
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<SubTexture name="BG girls group0002" x="460" y="424" width="450" height="96" />
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<SubTexture name="BG girls group0003" x="460" y="424" width="450" height="96" />
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<SubTexture name="BG girls group0016" x="0" y="636" width="450" height="96" />
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<SubTexture name="BG girls group0017" x="0" y="636" width="450" height="96" />
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<SubTexture name="BG girls group0020" x="460" y="636" width="450" height="96" />
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<SubTexture name="BG girls group0021" x="460" y="636" width="450" height="96" />
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<SubTexture name="BG girls group0023" x="460" y="424" width="450" height="96" />
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<SubTexture name="BG girls group0024" x="460" y="424" width="450" height="96" />
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<SubTexture name="BG girls group0025" x="460" y="424" width="450" height="96" />
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<SubTexture name="BG girls group0026" x="460" y="424" width="450" height="96" />
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<SubTexture name="BG girls group0027" x="460" y="424" width="450" height="96" />
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<SubTexture name="BG girls group0028" x="460" y="424" width="450" height="96" />
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<SubTexture name="BG girls group0029" x="460" y="424" width="450" height="96" />
|
||||
</TextureAtlas>
|
BIN
images/weeb/erect/evilSchoolBG.png
Normal file
After Width: | Height: | Size: 12 KiB |
BIN
images/weeb/erect/masks/aBotPixelSpeaker_mask.png
Normal file
After Width: | Height: | Size: 799 B |
BIN
images/weeb/erect/masks/bfPixel_mask.png
Normal file
After Width: | Height: | Size: 6.2 KiB |
BIN
images/weeb/erect/masks/gfPixel_mask.png
Normal file
After Width: | Height: | Size: 3.7 KiB |
BIN
images/weeb/erect/masks/nenePixel_mask.png
Normal file
After Width: | Height: | Size: 5.8 KiB |
BIN
images/weeb/erect/masks/picoPixel_mask.png
Normal file
After Width: | Height: | Size: 10 KiB |
BIN
images/weeb/erect/masks/senpai_mask.png
Normal file
After Width: | Height: | Size: 12 KiB |
BIN
images/weeb/erect/petals.png
Normal file
After Width: | Height: | Size: 18 KiB |
59
images/weeb/erect/petals.xml
Normal file
@ -0,0 +1,59 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
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<TextureAtlas imagePath="petals.png">
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<SubTexture name="PETALS ALL0000" x="0" y="0" width="311" height="161" />
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<SubTexture name="PETALS ALL0001" x="0" y="0" width="311" height="161" />
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<SubTexture name="PETALS ALL0002" x="313" y="0" width="311" height="161" />
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<SubTexture name="PETALS ALL0003" x="313" y="0" width="311" height="161" />
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<SubTexture name="PETALS ALL0004" x="626" y="0" width="311" height="161" />
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<SubTexture name="PETALS ALL0005" x="939" y="0" width="311" height="161" />
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<SubTexture name="PETALS ALL0006" x="1252" y="0" width="311" height="161" />
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<SubTexture name="PETALS ALL0007" x="1252" y="0" width="311" height="161" />
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<SubTexture name="PETALS ALL0008" x="1565" y="0" width="311" height="161" />
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<SubTexture name="PETALS ALL0009" x="0" y="163" width="311" height="161" />
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<SubTexture name="PETALS ALL0010" x="313" y="163" width="311" height="161" />
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<SubTexture name="PETALS ALL0044" x="1565" y="815" width="311" height="161" />
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<SubTexture name="PETALS ALL0045" x="0" y="978" width="311" height="161" />
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<SubTexture name="PETALS ALL0053" x="313" y="1141" width="311" height="161" />
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|
||||
<SubTexture name="PETALS ALL0055" x="0" y="0" width="311" height="161" />
|
||||
</TextureAtlas>
|
BIN
images/weeb/erect/weebBackTrees.png
Normal file
After Width: | Height: | Size: 1.7 KiB |
BIN
images/weeb/erect/weebSchool.png
Normal file
After Width: | Height: | Size: 4.9 KiB |
BIN
images/weeb/erect/weebSky.png
Normal file
After Width: | Height: | Size: 2.9 KiB |
BIN
images/weeb/erect/weebStreet.png
Normal file
After Width: | Height: | Size: 4.6 KiB |
BIN
images/weeb/erect/weebTrees.png
Normal file
After Width: | Height: | Size: 54 KiB |
20
images/weeb/erect/weebTrees.txt
Normal file
@ -0,0 +1,20 @@
|
||||
trees_0 = 0 0 512 512
|
||||
trees_1 = 513 0 512 512
|
||||
trees_2 = 1539 1026 512 512
|
||||
trees_3 = 2052 513 512 512
|
||||
trees_4 = 2565 0 512 512
|
||||
trees_5 = 3078 0 512 512
|
||||
trees_6 = 2565 513 512 512
|
||||
trees_7 = 2052 1026 512 512
|
||||
trees_8 = 2565 1026 512 512
|
||||
trees_9 = 3078 513 512 512
|
||||
trees_10 = 1026 0 512 512
|
||||
trees_11 = 0 513 512 512
|
||||
trees_12 = 513 513 512 512
|
||||
trees_13 = 0 1026 512 512
|
||||
trees_14 = 513 1026 512 512
|
||||
trees_15 = 1026 513 512 512
|
||||
trees_16 = 1026 1026 512 512
|
||||
trees_17 = 1539 0 512 512
|
||||
trees_18 = 1539 513 512 512
|
||||
trees_19 = 2052 0 512 512
|
BIN
images/weeb/erect/weebTreesBack.png
Normal file
After Width: | Height: | Size: 1.4 KiB |
BIN
images/weeb/evilSchoolBG.png
Normal file
After Width: | Height: | Size: 4.7 KiB |
BIN
images/weeb/evilSchoolFG.png
Normal file
After Width: | Height: | Size: 1.6 KiB |
BIN
images/weeb/petals.png
Normal file
After Width: | Height: | Size: 1.7 KiB |
59
images/weeb/petals.xml
Normal file
@ -0,0 +1,59 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<TextureAtlas imagePath="petals.png">
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<SubTexture name="PETALS ALL0000" x="0" y="0" width="311" height="161" />
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||||
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||||
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|
||||
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|
||||
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|
||||
<SubTexture name="PETALS ALL0017" x="313" y="326" width="311" height="161" />
|
||||
<SubTexture name="PETALS ALL0018" x="313" y="326" width="311" height="161" />
|
||||
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|
||||
<SubTexture name="PETALS ALL0020" x="939" y="326" width="311" height="161" />
|
||||
<SubTexture name="PETALS ALL0021" x="1252" y="326" width="311" height="161" />
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||||
<SubTexture name="PETALS ALL0022" x="1252" y="326" width="311" height="161" />
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||||
<SubTexture name="PETALS ALL0023" x="1565" y="326" width="311" height="161" />
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||||
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<SubTexture name="PETALS ALL0025" x="313" y="489" width="311" height="161" />
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<SubTexture name="PETALS ALL0026" x="626" y="489" width="311" height="161" />
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<SubTexture name="PETALS ALL0027" x="939" y="489" width="311" height="161" />
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<SubTexture name="PETALS ALL0030" x="0" y="652" width="311" height="161" />
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||||
<SubTexture name="PETALS ALL0032" x="626" y="652" width="311" height="161" />
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||||
<SubTexture name="PETALS ALL0033" x="939" y="652" width="311" height="161" />
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||||
<SubTexture name="PETALS ALL0034" x="1252" y="652" width="311" height="161" />
|
||||
<SubTexture name="PETALS ALL0035" x="1252" y="652" width="311" height="161" />
|
||||
<SubTexture name="PETALS ALL0036" x="1565" y="652" width="311" height="161" />
|
||||
<SubTexture name="PETALS ALL0037" x="0" y="815" width="311" height="161" />
|
||||
<SubTexture name="PETALS ALL0038" x="313" y="815" width="311" height="161" />
|
||||
<SubTexture name="PETALS ALL0039" x="313" y="815" width="311" height="161" />
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||||
<SubTexture name="PETALS ALL0040" x="626" y="815" width="311" height="161" />
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|
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BIN
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Normal file
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27
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Normal file
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Normal file
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15
images/weeb/pixelUI/dialogueBox-evil.xml
Normal file
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<?xml version="1.0" encoding="utf-8"?>
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images/weeb/pixelUI/dialogueBox-evilNew.png
Normal file
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18
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Normal file
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<?xml version="1.0" encoding="utf-8"?>
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<TextureAtlas imagePath="dialogueBoxes-evilNew.png">
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images/weeb/pixelUI/dialogueBox-new.png
Normal file
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61
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Normal file
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Normal file
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8
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Normal file
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BIN
images/weeb/pixelUI/dialogueBox-senpaiMad.png
Normal file
After Width: | Height: | Size: 8.3 KiB |
11
images/weeb/pixelUI/dialogueBox-senpaiMad.xml
Normal file
@ -0,0 +1,11 @@
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BIN
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Normal file
After Width: | Height: | Size: 181 B |
BIN
images/weeb/portrait-boyfriend.png
Normal file
After Width: | Height: | Size: 3.3 KiB |
13
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Normal file
@ -0,0 +1,13 @@
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BIN
images/weeb/portrait-nene-peeved.png
Normal file
After Width: | Height: | Size: 3.6 KiB |
13
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Normal file
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BIN
images/weeb/portrait-nene.png
Normal file
After Width: | Height: | Size: 3.6 KiB |
13
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Normal file
@ -0,0 +1,13 @@
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Normal file
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images/weeb/portrait-pico-peeved.xml
Normal file
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images/weeb/portrait-pico.png
Normal file
After Width: | Height: | Size: 3.3 KiB |
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Normal file
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Normal file
After Width: | Height: | Size: 5.1 KiB |
13
images/weeb/portrait-senpai-angry.xml
Normal file
@ -0,0 +1,13 @@
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<?xml version="1.0" encoding="UTF-8"?>
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Normal file
After Width: | Height: | Size: 4.8 KiB |
13
images/weeb/portrait-senpai-bwuh.xml
Normal file
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images/weeb/portrait-senpai.png
Normal file
After Width: | Height: | Size: 5.4 KiB |
13
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Normal file
@ -0,0 +1,13 @@
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Normal file
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128
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Normal file
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|
||||
<SubTexture name="Senpai Pre Explosion instance 10073" x="480" y="352" width="230" height="164" frameX="0" frameY="-3" frameWidth="252" frameHeight="168" />
|
||||
<SubTexture name="Senpai Pre Explosion instance 10074" x="720" y="352" width="230" height="164" frameX="0" frameY="-3" frameWidth="252" frameHeight="168" />
|
||||
<SubTexture name="Senpai Pre Explosion instance 10075" x="0" y="526" width="230" height="164" frameX="0" frameY="-3" frameWidth="252" frameHeight="168" />
|
||||
<SubTexture name="Senpai Pre Explosion instance 10076" x="480" y="352" width="230" height="164" frameX="0" frameY="-3" frameWidth="252" frameHeight="168" />
|
||||
<SubTexture name="Senpai Pre Explosion instance 10077" x="720" y="352" width="230" height="164" frameX="0" frameY="-3" frameWidth="252" frameHeight="168" />
|
||||
<SubTexture name="Senpai Pre Explosion instance 10078" x="0" y="526" width="230" height="164" frameX="0" frameY="-3" frameWidth="252" frameHeight="168" />
|
||||
<SubTexture name="Senpai Pre Explosion instance 10079" x="480" y="352" width="230" height="164" frameX="0" frameY="-3" frameWidth="252" frameHeight="168" />
|
||||
<SubTexture name="Senpai Pre Explosion instance 10080" x="720" y="352" width="230" height="164" frameX="0" frameY="-3" frameWidth="252" frameHeight="168" />
|
||||
<SubTexture name="Senpai Pre Explosion instance 10081" x="0" y="526" width="230" height="164" frameX="0" frameY="-3" frameWidth="252" frameHeight="168" />
|
||||
<SubTexture name="Senpai Pre Explosion instance 10082" x="480" y="352" width="230" height="164" frameX="0" frameY="-3" frameWidth="252" frameHeight="168" />
|
||||
<SubTexture name="Senpai Pre Explosion instance 10083" x="720" y="352" width="230" height="164" frameX="0" frameY="-3" frameWidth="252" frameHeight="168" />
|
||||
<SubTexture name="Senpai Pre Explosion instance 10084" x="0" y="526" width="230" height="164" frameX="0" frameY="-3" frameWidth="252" frameHeight="168" />
|
||||
<SubTexture name="Senpai Pre Explosion instance 10085" x="480" y="352" width="230" height="164" frameX="0" frameY="-3" frameWidth="252" frameHeight="168" />
|
||||
<SubTexture name="Senpai Pre Explosion instance 10086" x="720" y="352" width="230" height="164" frameX="0" frameY="-3" frameWidth="252" frameHeight="168" />
|
||||
<SubTexture name="Senpai Pre Explosion instance 10087" x="0" y="526" width="230" height="164" frameX="0" frameY="-3" frameWidth="252" frameHeight="168" />
|
||||
<SubTexture name="Senpai Pre Explosion instance 10088" x="480" y="352" width="230" height="164" frameX="0" frameY="-3" frameWidth="252" frameHeight="168" />
|
||||
<SubTexture name="Senpai Pre Explosion instance 10089" x="720" y="352" width="230" height="164" frameX="0" frameY="-3" frameWidth="252" frameHeight="168" />
|
||||
<SubTexture name="Senpai Pre Explosion instance 10090" x="0" y="526" width="230" height="164" frameX="0" frameY="-3" frameWidth="252" frameHeight="168" />
|
||||
<SubTexture name="Senpai Pre Explosion instance 10091" x="480" y="352" width="230" height="164" frameX="0" frameY="-3" frameWidth="252" frameHeight="168" />
|
||||
<SubTexture name="Senpai Pre Explosion instance 10092" x="720" y="352" width="230" height="164" frameX="0" frameY="-3" frameWidth="252" frameHeight="168" />
|
||||
<SubTexture name="Senpai Pre Explosion instance 10093" x="0" y="526" width="230" height="164" frameX="0" frameY="-3" frameWidth="252" frameHeight="168" />
|
||||
<SubTexture name="Senpai Pre Explosion instance 10094" x="480" y="352" width="230" height="164" frameX="0" frameY="-3" frameWidth="252" frameHeight="168" />
|
||||
<SubTexture name="Senpai Pre Explosion instance 10095" x="720" y="352" width="230" height="164" frameX="0" frameY="-3" frameWidth="252" frameHeight="168" />
|
||||
<SubTexture name="Senpai Pre Explosion instance 10096" x="0" y="526" width="230" height="164" frameX="0" frameY="-3" frameWidth="252" frameHeight="168" />
|
||||
<SubTexture name="Senpai Pre Explosion instance 10097" x="480" y="352" width="230" height="164" frameX="0" frameY="-3" frameWidth="252" frameHeight="168" />
|
||||
<SubTexture name="Senpai Pre Explosion instance 10098" x="720" y="352" width="230" height="164" frameX="0" frameY="-3" frameWidth="252" frameHeight="168" />
|
||||
<SubTexture name="Senpai Pre Explosion instance 10099" x="0" y="526" width="230" height="164" frameX="0" frameY="-3" frameWidth="252" frameHeight="168" />
|
||||
<SubTexture name="Senpai Pre Explosion instance 10100" x="480" y="352" width="230" height="164" frameX="0" frameY="-3" frameWidth="252" frameHeight="168" />
|
||||
<SubTexture name="Senpai Pre Explosion instance 10101" x="720" y="352" width="230" height="164" frameX="0" frameY="-3" frameWidth="252" frameHeight="168" />
|
||||
<SubTexture name="Senpai Pre Explosion instance 10102" x="0" y="526" width="230" height="164" frameX="0" frameY="-3" frameWidth="252" frameHeight="168" />
|
||||
<SubTexture name="Senpai Pre Explosion instance 10103" x="480" y="352" width="230" height="164" frameX="0" frameY="-3" frameWidth="252" frameHeight="168" />
|
||||
<SubTexture name="Senpai Pre Explosion instance 10104" x="720" y="352" width="230" height="164" frameX="0" frameY="-3" frameWidth="252" frameHeight="168" />
|
||||
<SubTexture name="Senpai Pre Explosion instance 10105" x="0" y="526" width="230" height="164" frameX="0" frameY="-3" frameWidth="252" frameHeight="168" />
|
||||
<SubTexture name="Senpai Pre Explosion instance 10106" x="480" y="352" width="230" height="164" frameX="0" frameY="-3" frameWidth="252" frameHeight="168" />
|
||||
<SubTexture name="Senpai Pre Explosion instance 10107" x="720" y="352" width="230" height="164" frameX="0" frameY="-3" frameWidth="252" frameHeight="168" />
|
||||
<SubTexture name="Senpai Pre Explosion instance 10108" x="0" y="526" width="230" height="164" frameX="0" frameY="-3" frameWidth="252" frameHeight="168" />
|
||||
<SubTexture name="Senpai Pre Explosion instance 10109" x="480" y="352" width="230" height="164" frameX="0" frameY="-3" frameWidth="252" frameHeight="168" />
|
||||
<SubTexture name="Senpai Pre Explosion instance 10110" x="720" y="352" width="230" height="164" frameX="0" frameY="-3" frameWidth="252" frameHeight="168" />
|
||||
<SubTexture name="Senpai Pre Explosion instance 10111" x="0" y="526" width="230" height="164" frameX="0" frameY="-3" frameWidth="252" frameHeight="168" />
|
||||
<SubTexture name="Senpai Pre Explosion instance 10112" x="480" y="352" width="230" height="164" frameX="0" frameY="-3" frameWidth="252" frameHeight="168" />
|
||||
<SubTexture name="Senpai Pre Explosion instance 10113" x="720" y="352" width="230" height="164" frameX="0" frameY="-3" frameWidth="252" frameHeight="168" />
|
||||
<SubTexture name="Senpai Pre Explosion instance 10114" x="0" y="526" width="230" height="164" frameX="0" frameY="-3" frameWidth="252" frameHeight="168" />
|
||||
<SubTexture name="Senpai Pre Explosion instance 10115" x="480" y="352" width="230" height="164" frameX="0" frameY="-3" frameWidth="252" frameHeight="168" />
|
||||
<SubTexture name="Senpai Pre Explosion instance 10116" x="720" y="352" width="230" height="164" frameX="0" frameY="-3" frameWidth="252" frameHeight="168" />
|
||||
<SubTexture name="Senpai Pre Explosion instance 10117" x="0" y="526" width="230" height="164" frameX="0" frameY="-3" frameWidth="252" frameHeight="168" />
|
||||
<SubTexture name="Senpai Pre Explosion instance 10118" x="480" y="352" width="230" height="164" frameX="0" frameY="-3" frameWidth="252" frameHeight="168" />
|
||||
<SubTexture name="Senpai Pre Explosion instance 10119" x="720" y="352" width="230" height="164" frameX="0" frameY="-3" frameWidth="252" frameHeight="168" />
|
||||
<SubTexture name="Senpai Pre Explosion instance 10120" x="0" y="526" width="230" height="164" frameX="0" frameY="-3" frameWidth="252" frameHeight="168" />
|
||||
<SubTexture name="Senpai Pre Explosion instance 10121" x="480" y="352" width="230" height="164" frameX="0" frameY="-3" frameWidth="252" frameHeight="168" />
|
||||
<SubTexture name="Senpai Pre Explosion instance 10122" x="720" y="352" width="230" height="164" frameX="0" frameY="-3" frameWidth="252" frameHeight="168" />
|
||||
<SubTexture name="Senpai Pre Explosion instance 10123" x="0" y="526" width="230" height="164" frameX="0" frameY="-3" frameWidth="252" frameHeight="168" />
|
||||
<SubTexture name="Senpai Pre Explosion instance 10124" x="480" y="352" width="230" height="164" frameX="0" frameY="-3" frameWidth="252" frameHeight="168" />
|
||||
</TextureAtlas>
|
BIN
images/weeb/spiritFaceForward.png
Normal file
After Width: | Height: | Size: 791 B |
5
images/weeb/spiritFaceForward.xml
Normal file
@ -0,0 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<TextureAtlas imagePath="spiritFaceForward.png">
|
||||
<SubTexture name="portraitEnter0001" x="0" y="0" width="47" height="106" />
|
||||
<SubTexture name="portraitTalk0001" x="0" y="0" width="47" height="106" />
|
||||
</TextureAtlas>
|
BIN
images/weeb/weebBackTrees.png
Normal file
After Width: | Height: | Size: 1.7 KiB |
BIN
images/weeb/weebSchool.png
Normal file
After Width: | Height: | Size: 3.5 KiB |
BIN
images/weeb/weebSky.png
Normal file
After Width: | Height: | Size: 2.7 KiB |
BIN
images/weeb/weebStreet.png
Normal file
After Width: | Height: | Size: 4.4 KiB |
BIN
images/weeb/weebTrees.png
Normal file
After Width: | Height: | Size: 16 KiB |
20
images/weeb/weebTrees.txt
Normal file
@ -0,0 +1,20 @@
|
||||
trees_0 = 0 0 512 512
|
||||
trees_1 = 513 0 512 512
|
||||
trees_2 = 1539 1026 512 512
|
||||
trees_3 = 2052 513 512 512
|
||||
trees_4 = 2565 0 512 512
|
||||
trees_5 = 3078 0 512 512
|
||||
trees_6 = 2565 513 512 512
|
||||
trees_7 = 2052 1026 512 512
|
||||
trees_8 = 2565 1026 512 512
|
||||
trees_9 = 3078 513 512 512
|
||||
trees_10 = 1026 0 512 512
|
||||
trees_11 = 0 513 512 512
|
||||
trees_12 = 513 513 512 512
|
||||
trees_13 = 0 1026 512 512
|
||||
trees_14 = 513 1026 512 512
|
||||
trees_15 = 1026 513 512 512
|
||||
trees_16 = 1026 1026 512 512
|
||||
trees_17 = 1539 0 512 512
|
||||
trees_18 = 1539 513 512 512
|
||||
trees_19 = 2052 0 512 512
|
23
images/weeb/weebTrees.xml
Normal file
@ -0,0 +1,23 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<TextureAtlas imagePath="senpaiCrazy.png">
|
||||
<SubTexture name="Trees0000" x="0" y="0" width="512" height="512" frameX="0" frameY="0" frameWidth="512" frameHeight="512" />
|
||||
<SubTexture name="Trees0001" x="513" y="0" width="512" height="512" frameX="0" frameY="0" frameWidth="512" frameHeight="512" />
|
||||
<SubTexture name="Trees0002" x="1539" y="1026" width="512" height="512" frameX="0" frameY="0" frameWidth="512" frameHeight="512" />
|
||||
<SubTexture name="Trees0003" x="2052" y="513" width="512" height="512" frameX="0" frameY="0" frameWidth="512" frameHeight="512" />
|
||||
<SubTexture name="Trees0004" x="2565" y="0" width="512" height="512" frameX="0" frameY="0" frameWidth="512" frameHeight="512" />
|
||||
<SubTexture name="Trees0005" x="3078" y="0" width="512" height="512" frameX="0" frameY="0" frameWidth="512" frameHeight="512" />
|
||||
<SubTexture name="Trees0006" x="2565" y="513" width="512" height="512" frameX="0" frameY="0" frameWidth="512" frameHeight="512" />
|
||||
<SubTexture name="Trees0007" x="2052" y="1026" width="512" height="512" frameX="0" frameY="0" frameWidth="512" frameHeight="512" />
|
||||
<SubTexture name="Trees0008" x="2565" y="1026" width="512" height="512" frameX="0" frameY="0" frameWidth="512" frameHeight="512" />
|
||||
<SubTexture name="Trees0009" x="3078" y="513" width="512" height="512" frameX="0" frameY="0" frameWidth="512" frameHeight="512" />
|
||||
<SubTexture name="Trees0010" x="1026" y="0" width="512" height="512" frameX="0" frameY="0" frameWidth="512" frameHeight="512" />
|
||||
<SubTexture name="Trees0011" x="0" y="513" width="512" height="512" frameX="0" frameY="0" frameWidth="512" frameHeight="512" />
|
||||
<SubTexture name="Trees0012" x="513" y="513" width="512" height="512" frameX="0" frameY="0" frameWidth="512" frameHeight="512" />
|
||||
<SubTexture name="Trees0013" x="0" y="1026" width="512" height="512" frameX="0" frameY="0" frameWidth="512" frameHeight="512" />
|
||||
<SubTexture name="Trees0014" x="513" y="1026" width="512" height="512" frameX="0" frameY="0" frameWidth="512" frameHeight="512" />
|
||||
<SubTexture name="Trees0015" x="1026" y="513" width="512" height="512" frameX="0" frameY="0" frameWidth="512" frameHeight="512" />
|
||||
<SubTexture name="Trees0016" x="1026" y="1026" width="512" height="512" frameX="0" frameY="0" frameWidth="512" frameHeight="512" />
|
||||
<SubTexture name="Trees0017" x="1539" y="0" width="512" height="512" frameX="0" frameY="0" frameWidth="512" frameHeight="512" />
|
||||
<SubTexture name="Trees0018" x="1539" y="513" width="512" height="512" frameX="0" frameY="0" frameWidth="512" frameHeight="512" />
|
||||
<SubTexture name="Trees0019" x="2052" y="0" width="512" height="512" frameX="0" frameY="0" frameWidth="512" frameHeight="512" />
|
||||
</TextureAtlas>
|
BIN
images/weeb/weebTreesBack.png
Normal file
After Width: | Height: | Size: 1.5 KiB |
@ -529,7 +529,6 @@ function AnimateAtlas:update(dt)
|
||||
frameIndex = 0
|
||||
end
|
||||
local loopMode = self._curSymbol.data[optimized and "LP" or "loop"]
|
||||
print(loopMode)
|
||||
|
||||
local library = self.libraries[symbolName]
|
||||
local symbolTimeline = library.data
|
||||
@ -541,7 +540,7 @@ function AnimateAtlas:update(dt)
|
||||
if frameIndex < 0 then
|
||||
frameIndex = length - 1
|
||||
end
|
||||
if frameIndex > length - 2 then
|
||||
if frameIndex > length - 1 then
|
||||
frameIndex = 0
|
||||
end
|
||||
elseif loopMode == "playonce" or loopMode == "PO" then
|
||||
|
@ -120,6 +120,7 @@ function Button(position, size, callback, enabled)
|
||||
end
|
||||
|
||||
---@param sprite engine.sprite
|
||||
---@return engine.spritebutton
|
||||
function SpriteButton(sprite, callback, enabled)
|
||||
print("Spritebutton")
|
||||
sprite.__index = SpriteButtonClass
|
||||
|
@ -85,14 +85,15 @@ function _G.Character(name)
|
||||
animInfo = {},
|
||||
sprite = sprite,
|
||||
singing = false,
|
||||
stagePosition = Vector2(0, 0), -- Changeable
|
||||
stageCamera = Vector2(parsed.camera_position[1], parsed.camera_position[2]),
|
||||
stagePosition = Vector2(),
|
||||
hasStagePosition = false,
|
||||
flipX = parsed.flip_x,
|
||||
beats = parsed.beats or 4,
|
||||
animation = "idle",
|
||||
icon = parsed.healthicon,
|
||||
starterFrame = parsed.starter_frame,
|
||||
colors = parsed.healthbar_colors
|
||||
colors = parsed.healthbar_colors,
|
||||
}, CharacterClass)
|
||||
|
||||
for index, alias in next, parsed.animations do
|
||||
@ -130,6 +131,11 @@ function _G.Character(name)
|
||||
newCharacter.module = loadedModule
|
||||
end
|
||||
|
||||
if parsed.stage_positions and parsed.stage_positions[stage.name] then
|
||||
newCharacter.stagePosition = Vector2(parsed.stage_positions[stage.name][1], parsed.stage_positions[stage.name][2])
|
||||
newCharacter.hasStagePosition = true
|
||||
end
|
||||
|
||||
return newCharacter
|
||||
end
|
||||
|
||||
|
Before Width: | Height: | Size: 2.3 MiB |
Before Width: | Height: | Size: 16 KiB After Width: | Height: | Size: 67 KiB |
@ -1,45 +1,48 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<TextureAtlas imagePath="aBotViz.png">
|
||||
<SubTexture name="viz10000" x="212" y="0" width="68" height="196" />
|
||||
<SubTexture name="viz10001" x="538" y="0" width="68" height="169" frameX="0" frameY="-27" frameWidth="68" frameHeight="196" />
|
||||
<SubTexture name="viz10002" x="538" y="173" width="65" height="135" frameX="-3" frameY="-61" frameWidth="68" frameHeight="196" />
|
||||
<SubTexture name="viz10003" x="806" y="195" width="60" height="96" frameX="-8" frameY="-100" frameWidth="68" frameHeight="196" />
|
||||
<SubTexture name="viz10004" x="928" y="299" width="53" height="53" frameX="-15" frameY="-143" frameWidth="68" frameHeight="196" />
|
||||
<SubTexture name="viz10005" x="531" y="312" width="46" height="28" frameX="-22" frameY="-168" frameWidth="68" frameHeight="196" />
|
||||
<SubTexture name="viz20000" x="407" y="0" width="58" height="209" />
|
||||
<SubTexture name="viz20001" x="870" y="0" width="58" height="183" frameX="0" frameY="-26" frameWidth="58" frameHeight="209" />
|
||||
<SubTexture name="viz20002" x="607" y="189" width="57" height="141" frameX="-1" frameY="-68" frameWidth="58" frameHeight="209" />
|
||||
<SubTexture name="viz20003" x="407" y="213" width="54" height="99" frameX="-4" frameY="-110" frameWidth="58" frameHeight="209" />
|
||||
<SubTexture name="viz20004" x="741" y="300" width="48" height="56" frameX="-10" frameY="-153" frameWidth="58" frameHeight="209" />
|
||||
<SubTexture name="viz20005" x="383" y="316" width="43" height="27" frameX="-15" frameY="-182" frameWidth="58" frameHeight="209" />
|
||||
<SubTexture name="viz30000" x="284" y="0" width="58" height="215" />
|
||||
<SubTexture name="viz30001" x="747" y="0" width="58" height="188" frameX="0" frameY="-27" frameWidth="58" frameHeight="215" />
|
||||
<SubTexture name="viz30002" x="469" y="182" width="58" height="151" frameX="0" frameY="-64" frameWidth="58" frameHeight="215" />
|
||||
<SubTexture name="viz30003" x="212" y="200" width="55" height="100" frameX="-3" frameY="-115" frameWidth="58" frameHeight="215" />
|
||||
<SubTexture name="viz30004" x="271" y="286" width="50" height="57" frameX="-8" frameY="-158" frameWidth="58" frameHeight="215" />
|
||||
<SubTexture name="viz30005" x="668" y="316" width="45" height="22" frameX="-13" frameY="-193" frameWidth="58" frameHeight="215" />
|
||||
<SubTexture name="viz40000" x="346" y="0" width="57" height="216" />
|
||||
<SubTexture name="viz40001" x="809" y="0" width="57" height="191" frameX="0" frameY="-25" frameWidth="57" frameHeight="216" />
|
||||
<SubTexture name="viz40002" x="870" y="187" width="54" height="153" frameX="0" frameY="-63" frameWidth="57" frameHeight="216" />
|
||||
<SubTexture name="viz40003" x="132" y="219" width="52" height="101" frameX="0" frameY="-115" frameWidth="57" frameHeight="216" />
|
||||
<SubTexture name="viz40004" x="806" y="295" width="49" height="58" frameX="0" frameY="-158" frameWidth="57" frameHeight="216" />
|
||||
<SubTexture name="viz40005" x="109" y="324" width="44" height="22" frameX="-2" frameY="-194" frameWidth="57" frameHeight="216" />
|
||||
<SubTexture name="viz60000" x="0" y="0" width="67" height="207" />
|
||||
<SubTexture name="viz60001" x="469" y="0" width="65" height="178" frameX="0" frameY="-29" frameWidth="67" frameHeight="207" />
|
||||
<SubTexture name="viz60002" x="675" y="168" width="62" height="144" frameX="0" frameY="-63" frameWidth="67" frameHeight="207" />
|
||||
<SubTexture name="viz60003" x="71" y="197" width="57" height="101" frameX="0" frameY="-106" frameWidth="67" frameHeight="207" />
|
||||
<SubTexture name="viz60004" x="329" y="220" width="51" height="61" frameX="0" frameY="-146" frameWidth="67" frameHeight="207" />
|
||||
<SubTexture name="viz60005" x="188" y="304" width="45" height="30" frameX="0" frameY="-177" frameWidth="67" frameHeight="207" />
|
||||
<SubTexture name="viz70000" x="71" y="0" width="71" height="193" />
|
||||
<SubTexture name="viz70001" x="675" y="0" width="68" height="164" frameX="0" frameY="-29" frameWidth="71" frameHeight="193" />
|
||||
<SubTexture name="viz70002" x="932" y="0" width="66" height="139" frameX="0" frameY="-54" frameWidth="71" frameHeight="193" />
|
||||
<SubTexture name="viz70003" x="741" y="192" width="61" height="104" frameX="0" frameY="-89" frameWidth="71" frameHeight="193" />
|
||||
<SubTexture name="viz70004" x="271" y="219" width="54" height="63" frameX="0" frameY="-130" frameWidth="71" frameHeight="193" />
|
||||
<SubTexture name="viz70005" x="59" y="302" width="46" height="32" frameX="0" frameY="-161" frameWidth="71" frameHeight="193" />
|
||||
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||||
</TextureAtlas>
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||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!--
|
||||
Created with Funkin Packer v0.1.3 https://neeeoo.github.io/funkin-packer/
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||||
-->
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<SubTexture name="viz70000" x="142" y="219" width="70" height="193" frameX="-0" frameY="-0" frameWidth="71" frameHeight="193"/>
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<SubTexture name="viz50005" x="566" y="87" width="46" height="27" frameX="-0" frameY="-188" frameWidth="62" frameHeight="215"/>
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||||
</TextureAtlas>
|
@ -1 +1 @@
|
||||
{"ATLAS":{"SPRITES":[{"SPRITE":{"name":"0000","x":0,"y":0,"w":106,"h":38,"rotated":false}},{"SPRITE":{"name":"0001","x":0,"y":43,"w":79,"h":22,"rotated":false}}]},"meta":{"app":"Adobe Animate","version":"23.0.1.70","image":"spritemap1.png","format":"RGBA8888","size":{"w":106,"h":65},"resolution":"1"}}
|
||||
{"ATLAS":{"SPRITES":[{"SPRITE":{"name":"0000","x":0,"y":0,"w":106,"h":38,"rotated":false}},{"SPRITE":{"name":"0001","x":0,"y":43,"w":79,"h":22,"rotated":false}}]},"meta":{"app":"Adobe Animate","version":"23.0.1.70","image":"spritemap1.png","format":"RGBA8888","size":{"w":106,"h":65},"resolution":"1"}}
|
||||
|
119
sprites/characters/neneChristmas.xml
Normal file
@ -0,0 +1,119 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<TextureAtlas imagePath="neneChristmas.png" width="4069" height="2900">
|
||||
<SubTexture name="combo celebration 1 nene xmas0001.png" x="3775" y="0" width="294" height="426" frameX="-16" frameY="-57" frameWidth="312" frameHeight="490"/>
|
||||
<SubTexture name="combo celebration 1 nene xmas0002.png" x="1438" y="364" width="294" height="439" frameX="-16" frameY="-44" frameWidth="312" frameHeight="490"/>
|
||||
<SubTexture name="combo celebration 1 nene xmas0003.png" x="2484" y="367" width="312" height="446" frameX="-0" frameY="-44" frameWidth="312" frameHeight="490"/>
|
||||
<SubTexture name="combo celebration 1 nene xmas0004.png" x="2033" y="810" width="312" height="470" frameX="-0" frameY="-20" frameWidth="312" frameHeight="490"/>
|
||||
<SubTexture name="combo celebration 1 nene xmas0005.png" x="2033" y="810" width="312" height="470" frameX="-0" frameY="-20" frameWidth="312" frameHeight="490"/>
|
||||
<SubTexture name="combo celebration 1 nene xmas0006.png" x="2756" y="821" width="312" height="473" frameX="-0" frameY="-17" frameWidth="312" frameHeight="490"/>
|
||||
<SubTexture name="combo celebration 1 nene xmas0007.png" x="2756" y="821" width="312" height="473" frameX="-0" frameY="-17" frameWidth="312" frameHeight="490"/>
|
||||
<SubTexture name="combo celebration 1 nene xmas0008.png" x="0" y="1213" width="312" height="483" frameX="-0" frameY="-7" frameWidth="312" frameHeight="490"/>
|
||||
<SubTexture name="combo celebration 1 nene xmas0009.png" x="0" y="1213" width="312" height="483" frameX="-0" frameY="-7" frameWidth="312" frameHeight="490"/>
|
||||
<SubTexture name="combo celebration 1 nene xmas0010.png" x="1283" y="1750" width="312" height="488" frameX="-0" frameY="-2" frameWidth="312" frameHeight="490"/>
|
||||
<SubTexture name="combo celebration 1 nene xmas0011.png" x="1283" y="1750" width="312" height="488" frameX="-0" frameY="-2" frameWidth="312" frameHeight="490"/>
|
||||
<SubTexture name="combo celebration 1 nene xmas0012.png" x="1595" y="1750" width="312" height="490" frameX="-0" frameY="-0" frameWidth="312" frameHeight="490"/>
|
||||
<SubTexture name="combo celebration 1 nene xmas0013.png" x="1595" y="1750" width="312" height="490" frameX="-0" frameY="-0" frameWidth="312" frameHeight="490"/>
|
||||
<SubTexture name="combo celebration 1 nene xmas0014.png" x="1907" y="1761" width="312" height="490" frameX="-0" frameY="-0" frameWidth="312" frameHeight="490"/>
|
||||
<SubTexture name="combo celebration 1 nene xmas0015.png" x="1907" y="1761" width="312" height="490" frameX="-0" frameY="-0" frameWidth="312" frameHeight="490"/>
|
||||
<SubTexture name="combo celebration 1 nene xmas0016.png" x="1126" y="364" width="312" height="430" frameX="-0" frameY="-60" frameWidth="312" frameHeight="490"/>
|
||||
<SubTexture name="combo celebration 1 nene xmas0017.png" x="1126" y="364" width="312" height="430" frameX="-0" frameY="-60" frameWidth="312" frameHeight="490"/>
|
||||
<SubTexture name="combo celebration 1 nene xmas0018.png" x="1126" y="364" width="312" height="430" frameX="-0" frameY="-60" frameWidth="312" frameHeight="490"/>
|
||||
<SubTexture name="combo celebration 1 nene xmas0019.png" x="1126" y="364" width="312" height="430" frameX="-0" frameY="-60" frameWidth="312" frameHeight="490"/>
|
||||
<SubTexture name="combo celebration 1 nene xmas0020.png" x="1126" y="364" width="312" height="430" frameX="-0" frameY="-60" frameWidth="312" frameHeight="490"/>
|
||||
<SubTexture name="combo celebration 1 nene xmas0021.png" x="1126" y="364" width="312" height="430" frameX="-0" frameY="-60" frameWidth="312" frameHeight="490"/>
|
||||
<SubTexture name="combo celebration 1 nene xmas0022.png" x="1126" y="364" width="312" height="430" frameX="-0" frameY="-60" frameWidth="312" frameHeight="490"/>
|
||||
<SubTexture name="combo celebration 1 nene xmas0023.png" x="1126" y="364" width="312" height="430" frameX="-0" frameY="-60" frameWidth="312" frameHeight="490"/>
|
||||
<SubTexture name="combo celebration 1 nene xmas0024.png" x="1126" y="364" width="312" height="430" frameX="-0" frameY="-60" frameWidth="312" frameHeight="490"/>
|
||||
<SubTexture name="combo celebration 1 nene xmas0025.png" x="1126" y="364" width="312" height="430" frameX="-0" frameY="-60" frameWidth="312" frameHeight="490"/>
|
||||
<SubTexture name="fawn nene xmas0001.png" x="846" y="794" width="396" height="461" frameX="-21" frameY="-4" frameWidth="417" frameHeight="465"/>
|
||||
<SubTexture name="fawn nene xmas0002.png" x="846" y="794" width="396" height="461" frameX="-21" frameY="-4" frameWidth="417" frameHeight="465"/>
|
||||
<SubTexture name="fawn nene xmas0003.png" x="3623" y="426" width="389" height="456" frameX="-27" frameY="-1" frameWidth="417" frameHeight="465"/>
|
||||
<SubTexture name="fawn nene xmas0004.png" x="3623" y="426" width="389" height="456" frameX="-27" frameY="-1" frameWidth="417" frameHeight="465"/>
|
||||
<SubTexture name="fawn nene xmas0005.png" x="0" y="757" width="386" height="456" frameX="-29" frameY="-0" frameWidth="417" frameHeight="465"/>
|
||||
<SubTexture name="fawn nene xmas0006.png" x="0" y="757" width="386" height="456" frameX="-29" frameY="-0" frameWidth="417" frameHeight="465"/>
|
||||
<SubTexture name="fawn nene xmas0007.png" x="0" y="757" width="386" height="456" frameX="-29" frameY="-0" frameWidth="417" frameHeight="465"/>
|
||||
<SubTexture name="knife high held xmas0001.png" x="3535" y="1837" width="329" height="532" frameX="-0" frameY="-0" frameWidth="329" frameHeight="532"/>
|
||||
<SubTexture name="knife high held xmas0002.png" x="0" y="2179" width="329" height="532" frameX="-0" frameY="-0" frameWidth="329" frameHeight="532"/>
|
||||
<SubTexture name="knife high held xmas0003.png" x="0" y="2179" width="329" height="532" frameX="-0" frameY="-0" frameWidth="329" frameHeight="532"/>
|
||||
<SubTexture name="knife high held xmas0004.png" x="329" y="2214" width="329" height="532" frameX="-0" frameY="-0" frameWidth="329" frameHeight="532"/>
|
||||
<SubTexture name="knife high held xmas0005.png" x="658" y="2229" width="329" height="532" frameX="-0" frameY="-0" frameWidth="329" frameHeight="532"/>
|
||||
<SubTexture name="knife high held xmas0006.png" x="658" y="2229" width="329" height="532" frameX="-0" frameY="-0" frameWidth="329" frameHeight="532"/>
|
||||
<SubTexture name="knife high held xmas0007.png" x="987" y="2238" width="329" height="532" frameX="-0" frameY="-0" frameWidth="329" frameHeight="532"/>
|
||||
<SubTexture name="knife high held xmas0008.png" x="1316" y="2240" width="329" height="532" frameX="-0" frameY="-0" frameWidth="329" frameHeight="532"/>
|
||||
<SubTexture name="knife high held xmas0009.png" x="1316" y="2240" width="329" height="532" frameX="-0" frameY="-0" frameWidth="329" frameHeight="532"/>
|
||||
<SubTexture name="knife high held xmas0010.png" x="3535" y="1837" width="329" height="532" frameX="-0" frameY="-0" frameWidth="329" frameHeight="532"/>
|
||||
<SubTexture name="knife lower xmas0001.png" x="1645" y="2251" width="330" height="532" frameX="-246" frameY="-0" frameWidth="815" frameHeight="720"/>
|
||||
<SubTexture name="knife lower xmas0002.png" x="1975" y="2267" width="331" height="532" frameX="-246" frameY="-0" frameWidth="815" frameHeight="720"/>
|
||||
<SubTexture name="knife lower xmas0003.png" x="1975" y="2267" width="331" height="532" frameX="-246" frameY="-0" frameWidth="815" frameHeight="720"/>
|
||||
<SubTexture name="knife lower xmas0004.png" x="2547" y="1772" width="330" height="521" frameX="-246" frameY="-11" frameWidth="815" frameHeight="720"/>
|
||||
<SubTexture name="knife lower xmas0005.png" x="2547" y="1772" width="330" height="521" frameX="-246" frameY="-11" frameWidth="815" frameHeight="720"/>
|
||||
<SubTexture name="knife lower xmas0006.png" x="2219" y="1772" width="328" height="495" frameX="-246" frameY="-37" frameWidth="815" frameHeight="720"/>
|
||||
<SubTexture name="knife lower xmas0007.png" x="2219" y="1772" width="328" height="495" frameX="-246" frameY="-37" frameWidth="815" frameHeight="720"/>
|
||||
<SubTexture name="knife lower xmas0008.png" x="2345" y="813" width="411" height="471" frameX="-172" frameY="-55" frameWidth="815" frameHeight="720"/>
|
||||
<SubTexture name="knife lower xmas0009.png" x="2345" y="813" width="411" height="471" frameX="-172" frameY="-55" frameWidth="815" frameHeight="720"/>
|
||||
<SubTexture name="knife lower xmas0010.png" x="730" y="364" width="396" height="402" frameX="-201" frameY="-66" frameWidth="815" frameHeight="720"/>
|
||||
<SubTexture name="knife lower xmas0011.png" x="730" y="364" width="396" height="402" frameX="-201" frameY="-66" frameWidth="815" frameHeight="720"/>
|
||||
<SubTexture name="knife lower xmas0012.png" x="1727" y="0" width="354" height="364" frameX="-246" frameY="-64" frameWidth="815" frameHeight="720"/>
|
||||
<SubTexture name="knife raise xmas0001.png" x="440" y="1731" width="444" height="483" frameX="-0" frameY="-50" frameWidth="444" frameHeight="533"/>
|
||||
<SubTexture name="knife raise xmas0002.png" x="440" y="1731" width="444" height="483" frameX="-0" frameY="-50" frameWidth="444" frameHeight="533"/>
|
||||
<SubTexture name="knife raise xmas0003.png" x="884" y="1743" width="399" height="486" frameX="-43" frameY="-47" frameWidth="444" frameHeight="533"/>
|
||||
<SubTexture name="knife raise xmas0004.png" x="884" y="1743" width="399" height="486" frameX="-43" frameY="-47" frameWidth="444" frameHeight="533"/>
|
||||
<SubTexture name="knife raise xmas0005.png" x="2877" y="1775" width="329" height="526" frameX="-112" frameY="-7" frameWidth="444" frameHeight="533"/>
|
||||
<SubTexture name="knife raise xmas0006.png" x="2877" y="1775" width="329" height="526" frameX="-112" frameY="-7" frameWidth="444" frameHeight="533"/>
|
||||
<SubTexture name="knife raise xmas0007.png" x="3206" y="1837" width="329" height="530" frameX="-112" frameY="-3" frameWidth="444" frameHeight="533"/>
|
||||
<SubTexture name="knife raise xmas0008.png" x="3206" y="1837" width="329" height="530" frameX="-112" frameY="-3" frameWidth="444" frameHeight="533"/>
|
||||
<SubTexture name="knife raise xmas0009.png" x="2306" y="2293" width="329" height="533" frameX="-112" frameY="-0" frameWidth="444" frameHeight="533"/>
|
||||
<SubTexture name="knife raise xmas0010.png" x="2306" y="2293" width="329" height="533" frameX="-112" frameY="-0" frameWidth="444" frameHeight="533"/>
|
||||
<SubTexture name="knife raise xmas0011.png" x="2635" y="2301" width="329" height="533" frameX="-112" frameY="-0" frameWidth="444" frameHeight="533"/>
|
||||
<SubTexture name="knife raise xmas0012.png" x="2635" y="2301" width="329" height="533" frameX="-112" frameY="-0" frameWidth="444" frameHeight="533"/>
|
||||
<SubTexture name="knife raise xmas0013.png" x="2964" y="2367" width="329" height="533" frameX="-112" frameY="-0" frameWidth="444" frameHeight="533"/>
|
||||
<SubTexture name="knife raise xmas0014.png" x="2964" y="2367" width="329" height="533" frameX="-112" frameY="-0" frameWidth="444" frameHeight="533"/>
|
||||
<SubTexture name="knife raise xmas0015.png" x="2964" y="2367" width="329" height="533" frameX="-112" frameY="-0" frameWidth="444" frameHeight="533"/>
|
||||
<SubTexture name="knife raise xmas0016.png" x="2964" y="2367" width="329" height="533" frameX="-112" frameY="-0" frameWidth="444" frameHeight="533"/>
|
||||
<SubTexture name="knife raise xmas0017.png" x="2964" y="2367" width="329" height="533" frameX="-112" frameY="-0" frameWidth="444" frameHeight="533"/>
|
||||
<SubTexture name="knife raise xmas0018.png" x="2964" y="2367" width="329" height="533" frameX="-112" frameY="-0" frameWidth="444" frameHeight="533"/>
|
||||
<SubTexture name="knife raise xmas0019.png" x="2964" y="2367" width="329" height="533" frameX="-112" frameY="-0" frameWidth="444" frameHeight="533"/>
|
||||
<SubTexture name="knife raise xmas0020.png" x="2964" y="2367" width="329" height="533" frameX="-112" frameY="-0" frameWidth="444" frameHeight="533"/>
|
||||
<SubTexture name="laughing nene xmas0001.png" x="1242" y="803" width="480" height="464" frameX="-1" frameY="-45" frameWidth="481" frameHeight="509"/>
|
||||
<SubTexture name="laughing nene xmas0002.png" x="1242" y="803" width="480" height="464" frameX="-1" frameY="-45" frameWidth="481" frameHeight="509"/>
|
||||
<SubTexture name="laughing nene xmas0003.png" x="386" y="766" width="460" height="458" frameX="-0" frameY="-39" frameWidth="481" frameHeight="509"/>
|
||||
<SubTexture name="laughing nene xmas0004.png" x="386" y="766" width="460" height="458" frameX="-0" frameY="-39" frameWidth="481" frameHeight="509"/>
|
||||
<SubTexture name="laughing nene xmas0005.png" x="2796" y="375" width="449" height="446" frameX="-11" frameY="-41" frameWidth="481" frameHeight="509"/>
|
||||
<SubTexture name="laughing nene xmas0006.png" x="2796" y="375" width="449" height="446" frameX="-11" frameY="-41" frameWidth="481" frameHeight="509"/>
|
||||
<SubTexture name="laughing nene xmas0007.png" x="1732" y="365" width="374" height="439" frameX="-43" frameY="-4" frameWidth="481" frameHeight="509"/>
|
||||
<SubTexture name="laughing nene xmas0008.png" x="1732" y="365" width="374" height="439" frameX="-43" frameY="-4" frameWidth="481" frameHeight="509"/>
|
||||
<SubTexture name="laughing nene xmas0009.png" x="2106" y="366" width="378" height="444" frameX="-39" frameY="-1" frameWidth="481" frameHeight="509"/>
|
||||
<SubTexture name="laughing nene xmas0010.png" x="2106" y="366" width="378" height="444" frameX="-39" frameY="-1" frameWidth="481" frameHeight="509"/>
|
||||
<SubTexture name="laughing nene xmas0011.png" x="3245" y="375" width="378" height="446" frameX="-39" frameY="-0" frameWidth="481" frameHeight="509"/>
|
||||
<SubTexture name="laughing nene xmas0012.png" x="3245" y="375" width="378" height="446" frameX="-39" frameY="-0" frameWidth="481" frameHeight="509"/>
|
||||
<SubTexture name="Nene Abot Idle xmas0001.png" x="1722" y="804" width="311" height="469" frameX="-107" frameY="-7" frameWidth="465" frameHeight="482"/>
|
||||
<SubTexture name="Nene Abot Idle xmas0002.png" x="1722" y="804" width="311" height="469" frameX="-107" frameY="-7" frameWidth="465" frameHeight="482"/>
|
||||
<SubTexture name="Nene Abot Idle xmas0003.png" x="3068" y="821" width="407" height="476" frameX="-13" frameY="-6" frameWidth="465" frameHeight="482"/>
|
||||
<SubTexture name="Nene Abot Idle xmas0004.png" x="3068" y="821" width="407" height="476" frameX="-13" frameY="-6" frameWidth="465" frameHeight="482"/>
|
||||
<SubTexture name="Nene Abot Idle xmas0005.png" x="3475" y="882" width="416" height="476" frameX="-4" frameY="-5" frameWidth="465" frameHeight="482"/>
|
||||
<SubTexture name="Nene Abot Idle xmas0006.png" x="312" y="1224" width="416" height="476" frameX="-4" frameY="-5" frameWidth="465" frameHeight="482"/>
|
||||
<SubTexture name="Nene Abot Idle xmas0007.png" x="728" y="1255" width="425" height="476" frameX="-0" frameY="-3" frameWidth="465" frameHeight="482"/>
|
||||
<SubTexture name="Nene Abot Idle xmas0008.png" x="3351" y="1358" width="441" height="479" frameX="-0" frameY="-0" frameWidth="465" frameHeight="482"/>
|
||||
<SubTexture name="Nene Abot Idle xmas0009.png" x="0" y="1700" width="440" height="479" frameX="-1" frameY="-0" frameWidth="465" frameHeight="482"/>
|
||||
<SubTexture name="Nene Abot Idle xmas0010.png" x="1590" y="1273" width="440" height="477" frameX="-1" frameY="-0" frameWidth="465" frameHeight="482"/>
|
||||
<SubTexture name="Nene Abot Idle xmas0011.png" x="2030" y="1284" width="442" height="477" frameX="-3" frameY="-0" frameWidth="465" frameHeight="482"/>
|
||||
<SubTexture name="Nene Abot Idle xmas0012.png" x="2030" y="1284" width="442" height="477" frameX="-3" frameY="-0" frameWidth="465" frameHeight="482"/>
|
||||
<SubTexture name="Nene Abot Idle xmas0013.png" x="2472" y="1294" width="442" height="478" frameX="-3" frameY="-0" frameWidth="465" frameHeight="482"/>
|
||||
<SubTexture name="Nene Abot Idle xmas0014.png" x="2914" y="1297" width="437" height="478" frameX="-9" frameY="-0" frameWidth="465" frameHeight="482"/>
|
||||
<SubTexture name="Nene Abot Idle xmas0015.png" x="1153" y="1267" width="437" height="476" frameX="-9" frameY="-0" frameWidth="465" frameHeight="482"/>
|
||||
<SubTexture name="Nene Abot Idle xmas0016.png" x="334" y="355" width="396" height="402" frameX="-67" frameY="-15" frameWidth="465" frameHeight="482"/>
|
||||
<SubTexture name="Nene Abot Idle xmas0017.png" x="334" y="355" width="396" height="402" frameX="-67" frameY="-15" frameWidth="465" frameHeight="482"/>
|
||||
<SubTexture name="Nene Abot Idle xmas0018.png" x="2081" y="0" width="354" height="365" frameX="-111" frameY="-13" frameWidth="465" frameHeight="482"/>
|
||||
<SubTexture name="Nene Abot Idle xmas0019.png" x="2081" y="0" width="354" height="365" frameX="-111" frameY="-13" frameWidth="465" frameHeight="482"/>
|
||||
<SubTexture name="Nene Abot Idle xmas0020.png" x="349" y="0" width="353" height="355" frameX="-111" frameY="-13" frameWidth="465" frameHeight="482"/>
|
||||
<SubTexture name="Nene Abot Idle xmas0021.png" x="702" y="0" width="353" height="355" frameX="-111" frameY="-13" frameWidth="465" frameHeight="482"/>
|
||||
<SubTexture name="Nene Abot Idle xmas0022.png" x="0" y="0" width="349" height="353" frameX="-111" frameY="-12" frameWidth="465" frameHeight="482"/>
|
||||
<SubTexture name="Nene Abot Idle xmas0023.png" x="1055" y="0" width="336" height="364" frameX="-111" frameY="-1" frameWidth="465" frameHeight="482"/>
|
||||
<SubTexture name="Nene Abot Idle xmas0024.png" x="1391" y="0" width="336" height="364" frameX="-111" frameY="-1" frameWidth="465" frameHeight="482"/>
|
||||
<SubTexture name="Nene Abot Idle xmas0025.png" x="2435" y="0" width="336" height="366" frameX="-111" frameY="-1" frameWidth="465" frameHeight="482"/>
|
||||
<SubTexture name="Nene Abot Idle xmas0026.png" x="2771" y="0" width="335" height="367" frameX="-111" frameY="-0" frameWidth="465" frameHeight="482"/>
|
||||
<SubTexture name="Nene Abot Idle xmas0027.png" x="2771" y="0" width="335" height="367" frameX="-111" frameY="-0" frameWidth="465" frameHeight="482"/>
|
||||
<SubTexture name="Nene Abot Idle xmas0028.png" x="3106" y="0" width="335" height="375" frameX="-111" frameY="-0" frameWidth="465" frameHeight="482"/>
|
||||
<SubTexture name="Nene Abot Idle xmas0029.png" x="3441" y="0" width="334" height="375" frameX="-111" frameY="-0" frameWidth="465" frameHeight="482"/>
|
||||
<SubTexture name="Nene Abot Idle xmas0030.png" x="0" y="353" width="334" height="402" frameX="-111" frameY="-0" frameWidth="465" frameHeight="482"/>
|
||||
</TextureAtlas>
|
BIN
sprites/characters/nene_dark.png
Normal file
After Width: | Height: | Size: 1.5 MiB |
@ -12,5 +12,7 @@
|
||||
"camera_opponent": [-500, 200],
|
||||
"camera_girlfriend": [0, 0],
|
||||
"camera_speed": 1,
|
||||
"default": true
|
||||
"default": true,
|
||||
|
||||
"name": "tank"
|
||||
}
|
||||
|
@ -133,7 +133,7 @@ local function state(songName, songDifficulty, show)
|
||||
local stageString = files.read_file(string.format("stages/%s.json", stageName)) or
|
||||
files.read_file("stages/stage.json")
|
||||
|
||||
local stage = json.parse(stageString)
|
||||
_G.stage = json.parse(stageString)
|
||||
|
||||
local unspawnedNotes = {}
|
||||
local notes = {}
|
||||
@ -704,8 +704,18 @@ local function state(songName, songDifficulty, show)
|
||||
Vector2(-stage.camera_boyfriend[1], -stage.camera_boyfriend[2]):Add(characters.bf.stageCamera
|
||||
:Negate()):Add(Vector2(0, -200))
|
||||
|
||||
cameraTween = tween.new(type(event.vars) == "table" and event.vars.duration or 0.5,
|
||||
render.cameraPosition, { x = cameraPosition.x, y = cameraPosition.y }, tween.easing.inOutQuad)
|
||||
local ease = tween.easing.outQuad
|
||||
|
||||
local easetime = 1.5
|
||||
|
||||
if event.vars and type(event.vars) == "table" then
|
||||
if event.vars.ease and event.vars.ease ~= "CLASSIC" then
|
||||
easetime = event.vars.duration or 1.5
|
||||
end
|
||||
end
|
||||
|
||||
cameraTween = tween.new(easetime,
|
||||
render.cameraPosition, { x = cameraPosition.x, y = cameraPosition.y }, ease)
|
||||
elseif event.name == "zoomcamera" then
|
||||
zoomTween = tween.new(event.vars.duration or 32, sharedVars, { defaultZoom = event.vars.zoom },
|
||||
tween.easing.outExpo)
|
||||
@ -728,8 +738,6 @@ local function state(songName, songDifficulty, show)
|
||||
|
||||
characters[chars[event.vars.char] or event.vars.char]:Destroy()
|
||||
characters[chars[event.vars.char] or event.vars.char] = Character(event.vars.to)
|
||||
characters[chars[event.vars.char] or event.vars.char].stagePosition = Vector2(stage.opponent[1],
|
||||
stage.opponent[2])
|
||||
end
|
||||
|
||||
for index, module in next, modules do
|
||||
@ -907,15 +915,19 @@ local function state(songName, songDifficulty, show)
|
||||
-- GF first so she is below other chars
|
||||
if metadata.playData.characters.girlfriend then
|
||||
characters.gf = Character(metadata.playData.characters.girlfriend)
|
||||
characters.gf.stagePosition = Vector2(stage.girlfriend[1], stage.girlfriend[2])
|
||||
characters.gf:PlayAnimation("danceLeft")
|
||||
characters.gf.sprite.layer = 0
|
||||
if not characters.gf.hasStagePosition then
|
||||
characters.gf.stagePosition = Vector2(stage.girlfriend[1], stage.girlfriend[2])
|
||||
end
|
||||
end
|
||||
|
||||
characters.bf = Character(metadata.playData.characters.player)
|
||||
characters.bf.stagePosition = Vector2(stage.boyfriend[1], stage.boyfriend[2])
|
||||
characters.bf:PlayAnimation("idle")
|
||||
characters.bf.sprite.layer = 1
|
||||
if not characters.bf.hasStagePosition then
|
||||
characters.bf.stagePosition = Vector2(stage.boyfriend[1], stage.boyfriend[2])
|
||||
end
|
||||
|
||||
local image = love.graphics.newImage(string.format("images/icons/icon-%s.png", characters.bf.icon))
|
||||
icons.bf = {
|
||||
@ -927,9 +939,11 @@ local function state(songName, songDifficulty, show)
|
||||
|
||||
if metadata.playData.characters.opponent and metadata.playData.characters.opponent ~= "none" then -- you can have no player2 but always player1
|
||||
characters.dad = Character(metadata.playData.characters.opponent)
|
||||
characters.dad.stagePosition = Vector2(stage.opponent[1], stage.opponent[2])
|
||||
characters.dad:PlayAnimation(characters.dad.animInfo.idle and "idle" or "danceLeft")
|
||||
characters.dad.sprite.layer = 1
|
||||
if not characters.dad.hasStagePosition then
|
||||
characters.dad.stagePosition = Vector2(stage.opponent[1], stage.opponent[2])
|
||||
end
|
||||
|
||||
local image = love.graphics.newImage(string.format("images/icons/icon-%s.png", characters.dad.icon))
|
||||
icons.dad = {
|
||||
|