New menuBG.png and added Senpai/Sprit pixel icons

- Also made "something" like 4% more based.

NOTE: Nene-Pixel still does not fucking exist
This commit is contained in:
AGU 2025-09-05 15:50:58 -04:00
parent de86d3df8d
commit dfbb9ca3eb
8 changed files with 162 additions and 30 deletions

View File

@ -176,7 +176,7 @@ local order = {
"erect",
"nightmare"
},
icon = "bfpixel"
icon = "senpaipixel"
},
{
name = "roses",
@ -187,7 +187,7 @@ local order = {
"erect",
"nightmare"
},
icon = "bfpixel"
icon = "senpaipixel"
},
{
name = "thorns",
@ -198,7 +198,7 @@ local order = {
"erect",
"nightmare"
},
icon = "bfpixel"
icon = "spiritpixel"
},
{
name = "ugh",

View File

@ -96,7 +96,7 @@ local order = {
"normal",
"hard"
},
icon = "bfpixel"
icon = "senpaipixel"
},
{
name = "roses",
@ -105,7 +105,7 @@ local order = {
"normal",
"hard"
},
icon = "bfpixel"
icon = "senpaipixel"
},
{
name = "ugh",

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@ -0,0 +1,75 @@
{
"TextureAtlas": {
"SubTexture": [
{
"_name": "idle0001",
"_x": "36",
"_y": "0",
"_width": "36",
"_height": "34",
"_frameX": "-10",
"_frameY": "-4",
"_frameWidth": "55",
"_frameHeight": "40"
},
{
"_name": "confirm0001",
"_x": "36",
"_y": "0",
"_width": "36",
"_height": "34",
"_frameX": "-10",
"_frameY": "-4",
"_frameWidth": "55",
"_frameHeight": "40"
},
{
"_name": "confirm0002",
"_x": "0",
"_y": "0",
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"_frameY": "-3",
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"_frameHeight": "40"
},
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"_x": "108",
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"_frameX": "-9",
"_frameY": "-4",
"_frameWidth": "55",
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},
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"_name": "confirm0004",
"_x": "72",
"_y": "0",
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"_height": "34",
"_frameX": "-9",
"_frameY": "-4",
"_frameWidth": "55",
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},
{
"_name": "confirm-hold0001",
"_x": "72",
"_y": "0",
"_width": "36",
"_height": "34",
"_frameX": "-9",
"_frameY": "-4",
"_frameWidth": "55",
"_frameHeight": "40"
}
],
"_imagePath": "senpaipixel.png",
"_width": "144",
"_height": "35"
}
}

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@ -1,11 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<TextureAtlas imagePath="senpaipixel.png" width="144" height="35">
<SubTexture name="idle0001" x="36" y="0" width="36" height="34" frameX="-10" frameY="-4" frameWidth="55" frameHeight="40"/>
<SubTexture name="confirm0001" x="36" y="0" width="36" height="34" frameX="-10" frameY="-4" frameWidth="55" frameHeight="40"/>
<SubTexture name="confirm0002" x="0" y="0" width="36" height="35" frameX="-10" frameY="-3" frameWidth="55" frameHeight="40"/>
<SubTexture name="confirm0003" x="108" y="0" width="36" height="33" frameX="-9" frameY="-4" frameWidth="55" frameHeight="40"/>
<SubTexture name="confirm0004" x="72" y="0" width="36" height="34" frameX="-9" frameY="-4" frameWidth="55" frameHeight="40"/>
<SubTexture name="confirm-hold0001" x="72" y="0" width="36" height="34" frameX="-9" frameY="-4" frameWidth="55" frameHeight="40"/>
</TextureAtlas>

View File

@ -0,0 +1,75 @@
{
"TextureAtlas": {
"SubTexture": [
{
"_name": "idle0001",
"_x": "0",
"_y": "39",
"_width": "37",
"_height": "38",
"_frameX": "-7",
"_frameY": "-1",
"_frameWidth": "45",
"_frameHeight": "40"
},
{
"_name": "confirm0001",
"_x": "0",
"_y": "39",
"_width": "37",
"_height": "38",
"_frameX": "-7",
"_frameY": "-1",
"_frameWidth": "45",
"_frameHeight": "40"
},
{
"_name": "confirm0002",
"_x": "0",
"_y": "115",
"_width": "36",
"_height": "34",
"_frameX": "-8",
"_frameY": "-6",
"_frameWidth": "45",
"_frameHeight": "40"
},
{
"_name": "confirm0003",
"_x": "0",
"_y": "0",
"_width": "38",
"_height": "39",
"_frameX": "-4",
"_frameY": "-1",
"_frameWidth": "45",
"_frameHeight": "40"
},
{
"_name": "confirm0004",
"_x": "0",
"_y": "77",
"_width": "36",
"_height": "38",
"_frameX": "-6",
"_frameY": "-2",
"_frameWidth": "45",
"_frameHeight": "40"
},
{
"_name": "confirm-hold0001",
"_x": "0",
"_y": "77",
"_width": "36",
"_height": "38",
"_frameX": "-6",
"_frameY": "-2",
"_frameWidth": "45",
"_frameHeight": "40"
}
],
"_imagePath": "spiritpixel.png",
"_width": "38",
"_height": "149"
}
}

View File

@ -1,11 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<TextureAtlas imagePath="spiritpixel.png" width="38" height="149">
<SubTexture name="idle0001" x="0" y="39" width="37" height="38" frameX="-7" frameY="-1" frameWidth="45" frameHeight="40"/>
<SubTexture name="confirm0001" x="0" y="39" width="37" height="38" frameX="-7" frameY="-1" frameWidth="45" frameHeight="40"/>
<SubTexture name="confirm0002" x="0" y="115" width="36" height="34" frameX="-8" frameY="-6" frameWidth="45" frameHeight="40"/>
<SubTexture name="confirm0003" x="0" y="0" width="38" height="39" frameX="-4" frameY="-1" frameWidth="45" frameHeight="40"/>
<SubTexture name="confirm0004" x="0" y="77" width="36" height="38" frameX="-6" frameY="-2" frameWidth="45" frameHeight="40"/>
<SubTexture name="confirm-hold0001" x="0" y="77" width="36" height="38" frameX="-6" frameY="-2" frameWidth="45" frameHeight="40"/>
</TextureAtlas>

View File

@ -52,8 +52,6 @@ return function()
if enteringLetter == 6 then
if enteredCode == "somari" then
state.changeState("playstate", "somari", "normal") --i dont think this can load erect sonds but idk
elseif enteredCode == "grndad" then
ominousText = "Same umbrella, different vain."
else
letter1 = ""
letter2 = ""
@ -61,8 +59,14 @@ return function()
letter4 = ""
letter5 = ""
letter6 = ""
ominousText = "Invalid."
enteringLetter = 1
if enteredCode == "grndad" then
ominousText = "Same umbrella, different vain."
elseif enteredCode == "pride" then
ominousText = "HELL FUCKING YEAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH"
else
ominousText = "Invalid."
end
end
elseif enteringLetter > 6 then
enteringLetter = enteringLetter + 1