local mytypes = require('modules.types') local module = {} function module.onCreate() module.shared.canvasSize = mytypes.Vector2(311, 161) module.shared.screenSize = mytypes.Vector2(967, 500) for index, dir in next, module.shared.singVectors do module.shared.singVectors[index] = dir:Div(5) end love.graphics.setDefaultFilter("nearest", "nearest", 0) local sky = mytypes.Image("images/weeb/weebSky.png") sky.modifier = 0 sky.layer = -15 local backTrees = mytypes.Image("images/weeb/weebBackTrees.png", .1) backTrees.layer = -14 backTrees.position = mytypes.Vector2(-10) local school = mytypes.Image("images/weeb/weebSchool.png", .4) school.layer = -10 backTrees.position = mytypes.Vector2(-15) local road = mytypes.Image("images/weeb/weebStreet.png", 1) road.layer = -9 backTrees.position = mytypes.Vector2(-50, 30) local ZHENSHINI = mytypes.Sprite("sprites/weeb/bgFreaks.png", "sprites/weeb/bgFreaks.json") ZHENSHINI.layer = -2 backTrees.position = mytypes.Vector2(-70, 50) end return module