erect stages at a later date becuase i had to MANUALLY convert spirit's txt file into an xml
55 lines
1.0 KiB
JSON
55 lines
1.0 KiB
JSON
{
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"animations": [
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{
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"loop": false,
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"offsets": [-27.25, -35],
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"fps": 24,
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"anim": "idle",
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"indices": [],
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"name": "idle spirit_"
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},
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{
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"loop": false,
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"offsets": [-25, -35],
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"fps": 24,
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"anim": "singLEFT",
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"indices": [],
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"name": "left_"
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},
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{
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"loop": false,
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"offsets": [21.25, 13.75],
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"fps": 24,
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"anim": "singDOWN",
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"indices": [],
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"name": "spirit down_"
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},
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{
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"loop": false,
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"offsets": [-27.5, -35],
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"fps": 24,
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"anim": "singRIGHT",
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"indices": [],
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"name": "right_"
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},
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{
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"loop": false,
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"offsets": [-27.5, -30],
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"fps": 24,
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"anim": "singUP",
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"indices": [],
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"name": "up_"
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}
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],
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"vocals_file": "spirit",
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"no_antialiasing": true,
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"image": "sprites/characters/spirit",
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"position": [-800, -100],
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"healthicon": "spirit-pixel",
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"flip_x": false,
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"healthbar_colors": [255, 60, 110],
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"camera_position": [-800, 0],
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"sing_duration": 4,
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"scale": 7,
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"_editor_isPlayer": false
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} |