TaggedEngine/stages/streets.lua

39 lines
1.1 KiB
Lua

local module = {}
function module.onCreate()
local fg = Image("images/blazin/phillyStreets/phillyForeground.png")
fg.layer = -5
fg.position = Vector2(-1000, 100)
local city = Image("images/blazin/phillyStreets/phillyForegroundCity.png")
city.layer = -7
city.modifier = 0.8
local skybox = Image("images/blazin/phillyStreets/phillySkybox.png")
skybox.layer = -10
skybox.modifier = 0
local skyline = Image("images/blazin/phillyStreets/phillySkyline.png")
skyline.layer = -9
skyline.modifier = 0.4
skyline.position = Vector2(-500, 0)
local cans = Image("images/blazin/SpraycanPile.png")
cans.layer = 1.5
cans.position = Vector2(-50, 800)
local canthing = Atlas("images/blazin/spraycanAtlas")
_G.evilcan = canthing
canthing.position = Vector2(10000, 10000)
canthing.layer = 10
canthing.atlas.disappear = true
canthing.alpha = 0
-- local rain = Sprite("images/blazin/Rain.png", "images/blazin/Rain.xml")
-- rain.ui = true
-- rain.layer = 0
-- rain:PlayAnimation("Rain", 15, true)
-- no.
end
return module