From 0eda2e9dbef11a1602f70365dc65f369ad48afb3 Mon Sep 17 00:00:00 2001 From: Entarno54 Date: Thu, 29 May 2025 20:33:18 +0700 Subject: [PATCH] Test --- modules/types.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/modules/types.lua b/modules/types.lua index fe86508..cec28f3 100644 --- a/modules/types.lua +++ b/modules/types.lua @@ -147,7 +147,7 @@ function module.updateSprites(dt) end function module.drawSprites() - print(module.cameraPosition) + print(logger.dump(module.cameraPosition)) for index, sprite in next, Sprites do if not sprite.animation or not sprite.quads or not sprite.quads[sprite.animation] then goto continue end -- For some reason OG LUA doesnt have continue -- So im forced to use goto ::continue:: since it goes straight to the last point of the cycle