function onGameOverStart() playSound("explode", 0.8) makeAnimatedLuaSprite('explosion', 'explosionfrom_edd', -1600, -850); addAnimationByPrefix('explosion', 'boom', 'TordBotBlowingUp', 18, false); setProperty('explosion.angle', -90); setProperty('explosion.alpha', 0); addLuaSprite('explosion', true); scaleObject('explosion', 2.5, 2.5); cameraShake('camGame', 0.02, 0.5); makeLuaSprite('bgd', 'BlackFlash', -1500, -1500) scaleObject('bgd', 3, 3.5) setObjectOrder('bgd', getObjectOrder('gfGroup') + 4) addLuaSprite('bgd', false) setProperty('explosion.alpha', 1); objectPlayAnimation('explosion', 'boom', true); playSound('shot1', 1) runTimer('picoded', 1.5) end function onTimerCompleted(tag, loops, loopsleft) if tag == 'picoded' then playSound('cutscene/nene_laugh', 1) end if tag == 'picoded2' then doTweenAlpha('fadebgdgone', 'bgd', 0, 4, 'linear'); end end -- crash prevention function onUpdate() end function onUpdatePost() end