function onCreate() setPropertyFromClass('GameOverSubstate', 'characterName', 'pico-dead') setPropertyFromClass('GameOverSubstate', 'deathSoundName', 'gameplay/gameover/fnf_loss_sfx-pico-gutpunch') setPropertyFromClass('GameOverSubstate', 'loopSoundName', 'gameplay/gameover/gameOver-pico') setPropertyFromClass('GameOverSubstate', 'endSoundName', 'gameplay/gameover/gameOverEnd-pico') setPropertyFromClass('PauseSubState', 'songName', 'breakfast-pico/breakfast-pico') for i = 0,3 do setPropertyFromGroup('strumLineNotes',i,'x', -830) end triggerEvent('Camera Follow Pos', 320, 300) end function onUpdate() noteTweenX("NoteMove1", 0, -150, 0.01, cubeInOut) noteTweenX("NoteMove2", 1, -150, 0.01, cubeInOut) noteTweenX("NoteMove3", 2, -150, 0.01, cubeInOut) noteTweenX("NoteMove4", 3, -150, 0.01, cubeInOut) noteTweenX("NoteMove5", 4, 412, 0.01, cubeInOut) noteTweenX("NoteMove6", 5, 524, 0.01, cubeInOut) noteTweenX("NoteMove7", 6, 636, 0.01, cubeInOut) noteTweenX("NoteMove8", 7, 748, 0.01, cubeInOut) end