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TaggedEngine/charts/guns/script.lua

59 lines
1.4 KiB
Lua

function onCreatePost()
dadnorm = getCharacterY('dad') + 250
bfnorm = getCharacterY('boyfriend') + 350
dady = getCharacterY('dad') + 0
bfy = getCharacterY('boyfriend') + 0
end
function opponentNoteHit(id, direction, noteType, isSustainNote)
if curBeat >= 224 then
if curBeat <= 352 then
dady = dady - 10
doTweenY('funny fly', 'dad', dady, 0.25, linear)
end
end
end
function goodNoteHit(id, direction, noteType, isSustainNote)
if curBeat >= 250 then
if curBeat <= 352 then
bfy = bfy - 10
doTweenY('funny fly2', 'boyfriend', bfy, 0.25, linear)
end
end
end
function noteMiss(id, direction, noteType, isSustainNote)
if curBeat >= 224 then
if curBeat <= 352 then
bfynow = bfy
if bfynow < bfnorm then
bfl = bfynow + 10
doTweenY('funny fall', 'boyfriend', bfl, 0.25, linear)
else
doTweenY('funny non', 'boyfriend', bfnorm, 0.25, linear)
end
end
end
end
function noteMissPress(direction)
if curBeat >= 224 then
if curBeat <= 352 then
bfynow = bfy
if bfynow < bfnorm then
bfl = bfynow + 10
doTweenY('funny fall2', 'boyfriend', bfl, 0.25, linear)
else
doTweenY('funny non2', 'boyfriend', bfnorm, 0.25, linear)
end
end
end
end
function onBeatHit()
if curBeat == 352 then
doTweenY('return', 'boyfriend', bfnorm, 10, linear)
doTweenY('returndad', 'dad', dadnorm, 10, linear)
end
end