118 lines
3.3 KiB
Lua
118 lines
3.3 KiB
Lua
local state = require("modules.states.playstate")
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local myMath = require("modules.math")
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local myTypes = require("modules.types")
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local files = require("modules.files")
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local json = require("modules.json")
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local logging = require("modules.logging")
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local songs = require("charts.songs")
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local curSong = songs[1]
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local curIndex = 1
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local curDiffList = songs[1].difficulties
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local curDiff = songs[1].difficulties[1]
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local curDiffInd = 1
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local curState = nil
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local stateLoaded = false
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local pressed = {false,false,false}
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local font = love.graphics.newFont("fonts/Phantomuff.ttf", 25)
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-- for index, song in next, songs do
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-- curSong = index
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-- curDiff = song[1]
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-- break
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-- end
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local gettingKey
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local settings = json.parse(files.read_file("settings.json"))
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local keybinds = settings.Keybinds
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function love.update(dt)
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if curState and curState.loaded then
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if stateLoaded then
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curState.update(dt)
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else
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stateLoaded = true -- skipping this update frame
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curState.finish()
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end
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elseif not curState then
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myTypes.updateSprites(dt)
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end
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end
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function love.draw()
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if curState and stateLoaded then
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curState.draw()
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else
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myTypes.drawSprites()
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love.graphics.print(string.format("Song: %s, Difficulty: %s, List: %s", curSong.name, curDiff, logging.dump(curDiffList)), font, love.graphics:getWidth()/2 - 20, love.graphics:getHeight()/2 + 150, 0, 1, 1, 200)
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love.graphics.print(
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string.format("Left: %s, Down: %s, Up: %s, Right: %s \nDownscroll: %s",
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keybinds[1],
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keybinds[2],
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keybinds[3],
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keybinds[4],
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settings.Downscroll
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))
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love.graphics.print("Press 1 to change LEFT \nPress 2 to change DOWN \nPress 3 to change UP \nPress 4 to change RIGHT \nPress 0 to toggle DOWNSCROLL", 500, 0)
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end
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end
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function love.keypressed(key, un, is)
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if curState and stateLoaded then
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curState.keypressed(key, un, is)
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else
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if not gettingKey then
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if key == "return" then
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curState = state(curSong.name, curDiff)
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curState.quit = function()
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curState = nil
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stateLoaded = false
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myTypes.destroyAllSprites()
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end
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curState.load()
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elseif key == "down" then
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curIndex, curSong = next(songs, curIndex)
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if not curSong then
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curIndex, curSong = next(songs)
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curDiffList = curSong.difficulties
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else
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curDiffList = curSong.difficulties
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end
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curDiff = curDiffList[1]
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elseif key == "right" then
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if curDiffList[curDiffInd + 1] then
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curDiff = curDiffList[curDiffInd + 1]
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curDiffInd = curDiffInd + 1
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else
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curDiff = curDiffList[1]
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curDiffInd = 1
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end
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elseif key == "1" then
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gettingKey = 1
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elseif key == "2" then
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gettingKey = 2
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elseif key == "3" then
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gettingKey = 3
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elseif key == "4" then
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gettingKey = 3
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elseif key == "0" then
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settings.Downscroll = not settings.Downscroll
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files.write_file("settings.json", json.stringify(settings))
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end
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else
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keybinds[gettingKey] = key
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gettingKey = nil
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files.write_file("settings.json", json.stringify(settings))
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end
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end
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end
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love.window.setMode(1280, 720, { fullscreen = false , resizable = true}) |