Creating a character
Unfortunately this engine doesn't have a character editor either. Though! Most of the stuff here is from Psych < 1.0.
First of all, of cource you need a spritesheet and a XML file provided with it.
You can place your character sprites wherever you want, just make sure "image" in character.json points to both files. (They have different extensions but the same name so it should look like
"image": "sprites/characters/bfCar"
-- No .png or .xml
Adding a character to a chart
Easy.
- BF -
"player1": "your character name"
- Dad -
"player2": "your character name"
- GF -
"gfVersion": "your character name"
-- make sure GF has danceLeft and danceRight animations.
Positioning a character
There is no editors here so you do everything by hand. You change values in either character.json or stage.json (stages in next article) to reposition the character.