5
Creating Characters
entar edited this page 2025-08-11 15:20:44 +07:00

Creating a character

Unfortunately this engine doesn't have a character editor either. Though! Most of the stuff here is from Psych < 1.0.

First of all, of cource you need a spritesheet and a XML file provided with it.

You can place your character sprites wherever you want, just make sure "image" in character.json points to both files. (They have different extensions but the same name so it should look like

  • "image": "sprites/characters/bfCar" -- No .png or .xml

Adding a character to a chart

Easy.

  • BF - "player1": "your character name"
  • Dad - "player2": "your character name"
  • GF - "gfVersion": "your character name" -- make sure GF has danceLeft and danceRight animations.

Positioning a character

There is no editors here so you do everything by hand. You change values in either character.json or stage.json (stages in next article) to reposition the character.

See more about the Character type