Fixes, removed diffs for stress (not done)
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4a6d7db733
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1
main.lua
1
main.lua
@ -29,6 +29,7 @@ function love.update(dt)
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curState.update(dt)
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else
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stateLoaded = true -- skipping this update frame
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curState.finish()
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end
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elseif not curState then
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if love.keyboard.isDown("return") then
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@ -121,7 +121,7 @@ return function(songName, songDifficulty)
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end
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end
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local section = chart.notes[math.floor(step / 16) + 1]
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local section = chart.notes[math.floor(step / 16) + 1]
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if section.mustHitSection then
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myTypes.cameraTarget = myTypes.Vector2(-stage.camera_boyfriend[1], -stage.camera_boyfriend[2]):Add(characters.bf.stageCamera:Negate()):Add(myTypes.Vector2(0, -200))
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@ -264,18 +264,20 @@ return function(songName, songDifficulty)
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receptors[i + 1] = receptor
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end
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inst:play()
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voices:play()
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elapsed = 0
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playing = true
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state.loaded = true
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myTypes.cameraTarget = myTypes.Vector2()
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end
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function state.finish()
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inst:play()
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voices:play()
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elapsed = 0
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playing = true
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end
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return state
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end
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@ -6,8 +6,6 @@
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"erect"
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],
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"stress": [
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"easy",
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"normal",
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"hard"
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]
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}
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